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uityIsNullOrEmptyget_isEmptyget_emptym_CacheDirtyUpdateDirtythingToDirtythingsToDirtyget_dirtyset_dirtym_IsActive Active5AnimationPlayableAsset of CreateInfiniteClip cannot create an infinite clip for an AnimationTrack that contains one or more Timeline Clips.RecordedNested animation tracks should never be asked to create a graph directlyQLegacy Animation Clips are not supported7Invalid time value assignedC{0} ({1:F2}, {2:F2}):{3:F2} | {4}Clip ParametersMarkerskAddtrack cannot parent to a track not in the TimelineGSupplied type must be a track asset=Cannot assign a child of type + to a parent of type OCannot delete a clip from this timeline!Track ParametersMCannot create a default clip for type {Cannot delete clip since it is not a child of the TrackAsset.Clips of type K are not permitted on tracks of type uCould not create an instance of the ScriptableObject type assetCreateClipFromPlayableAsset only supports ScriptableObject-derived TypesTrack {0} of type {1} has no notifications and returns an invalid mixer PlayableIIntervalTree argument cannot be null treeEGameObject argument cannot be nullgountitledGgraph must be a valid PlayableGraph clipControl Track Clip ({0}) is causing a prefab to instantiate itself recursively. Aborting further instances.Control Playable ({0}) is referencing the same PlayableDirector component than the one in which it is playing.randomSeedautoRandomSeedATime is over the discrete range.QSupplied type must be a ScriptableObjectThe requested type needs to inherit from ScriptableObject and implement IMarkerMarkers implementing the INotification interface cannot be added on tracks that do not support notifications3SignalAsset already used.kThe SignalAsset is not registered with this receiver.aCannot assign to a group in a different timeline+Prefab cannot be nullPrefab Control Playable ({0}) has already been initialized with a Prefab ({1}). [Timeline]'Tracks list is null tracks9GameObject parameter is null root() did not produce a valid playable. Use the compilable property to indicate whether the track is valid for processingEframe rate cannot be 0 or negative-:D2 []^\d+\.\d+$^\d+\[\.\d+\]$ ^\d*${0} ({1})Timeline j8FI7       e       8IU @IU 5  ii  M MQD  U UQM UMIH  yUUUeHH eeee  H       UU QUQ 0 U UQ U UXUQ   QI  I0  88 l8aU| Q UQIUx U )0(U@0(U}0@@ U   U}Q U} }U}0 q  I  QU    8@0        888        hX@88@ @@@@ @  M MM@ @@  h@@ @a@ e@@888 e0 #8IU8IU8IU   8IU#@IU@IU@IU @IU@< e e 8 8  M MM UM  MUUU UU|q8)8  UUq@ UU   18 1 88   88 I88,@@ I- U<  @ @@ 88  @ !e  UIHM0 Y IIU M H  IM IQQ UIP YM8a PUIH YQUY UY YU7 UUIM)q)]q)q)]aIU %eI %M  a M MM ]]]]M qqqqM iiM  0  0 qq h]]mqqq]  m ]] ]a]]u u ]aq0 IIIIii, qq<q    x    tt t  t    0t t5  I 9    e <@<M 5M MQ M QU Q U    M  E       M  I   M        1 1  U  M M @ !@Uq  Q    Uy    U@UU        88    8  Mqhh M =e           Y     a a    <@  X0` <@ @e  PTi i z\V4 Recorded Track Parameters('-q= ??F2DIy} H L(Q $l X@ p @@ 8IU @IUa8h@ !e8AQHLq ] a]eI aqaIU8  q] |ex   !@UP0dt<@ 18PTii   1 MQ D D U UY X UQI q( 8 y UU        L L ( (  UQ(L((      $ $   l l 8 8 UQ0Ix( UQIx Q UQU (I I q QI UQIx( UQUI(    8  (I I I  @ @  p p             l       @ @   h @@ @e@0@0 8 @ @@e8IU@IU < a 8 8 808 e 0     8e 8 8    UQUIU UQIxU UQI)8x )@  xIU Iq UQI8 A UY Q Q 8Q8XX UQU IQU ]QU qQUiQU QUU 0)I iI )q)] )]Iq]a]]a](] (I(qi (q  h     h   h       h h hh h hhhhhh  Y   8UU U 8UU    <a e @    U        @@MQI MQq Q  UY UMQ]  ] ] ] ]   MQI IIIMQ MQ    Y  YU U | e e e  MQ@I QU@I QU@I Q@IU @yUQ@IxU UQU@I @UU@88   I 0 I I0I I - I- MQIe              @@e < U  08 88 i i     (D(X(((( (L(((( (($((l(((@(p( ( (((( (@( ((<(a(8(A(Q ( (8(U( (((((](I((((i ( (TWrapNonExceptionThrowsUnityEngine.TimelineUnity TimelineUnity TechnologiesCopyright � 2016Unity.Timeline.Editor)$6A10B290-9283-487F-913B-00D94CD3FAF5 1.0.0.0Assembly-CSharp-testable$Assembly-CSharp-Editor-testableUnity.Timeline.EditorTestsUnity.Timeline.Tests Unity.Timeline.Tests.Common% Unity.Timeline.Tests.Performance,'Unity.Timeline.Tests.Performance.EditorC>UnityEngine.Timeline.AnimationPlayableAsset+d__45;6UnityEngine.Timeline.AnimationTrack+d__49 Reset Offsets:5UnityEngine.Timeline.TimelineAsset+d__2772UnityEngine.Timeline.TrackAsset+d__65?:UnityEngine.Timeline.AudioPlayableAsset+d__1661UnityEngine.Timeline.AudioTrack+d__4KFUnityEngine.Timeline.ControlPlayableAsset+d__39 UNITY_EDITOR!Use m_RotationEuler Insteadm_OpenClipPreExtrapolation m_OpenClipPostExtrapolationm_OpenClipOffsetPosition m_OpenClipOffsetEulerAnglesm_OpenClipTimeOffsetm_OpenClipRemoveOffset1+Use m_InfiniteClipOffsetEulerAngles Instead#Use m_RootTransformOffsetModem_HackDuration<6Please use m_InfiniteClip (on AnimationTrack) instead. m_animClip ? ?Time for the marker=8Use the loop time setting from the source AnimationClip.4/The source AnimationClip loops during playback.<7The source AnimationClip does not loop during playback.nhUse Texture MediaType instead. (UnityUpgradable) -> UnityEngine.Timeline.TimelineAsset/MediaType.Texture1,UnityEngine.Timeline.ActivationPlayableAssetjeUnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null1+UnityEngine.Timeline.AnimationPlayableAssetmhUnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null-'UnityEngine.Timeline.AudioPlayableAssetlgUnityEngine.AudioSource, UnityEngine.AudioModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null/)UnityEngine.Timeline.ControlPlayableAsset Item(#UnityEngine.Timeline.SignalReceiver>>>signal SignalEmitter$UnityEngine.Timeline.TrackAsset B=For best performance use PlayableAsset and PlayableBehaviour.lfTrackMediaType has been deprecated. It is no longer required, and will be removed in a future release.T AllowMultipleT Inherited&T AllowMultipleT InheritedgaMediaType has been deprecated. It is no longer required, and will be removed in a future release.82applyOffset is deprecated. Use trackOffset insteadopenClipOffsetPosition has been deprecated. Use infiniteClipOffsetPosition instead. (UnityUpgradable) -> infiniteClipOffsetPositionopenClipOffsetRotation has been deprecated. Use infiniteClipOffsetRotation instead. (UnityUpgradable) -> infiniteClipOffsetRotationopenClipOffsetEulerAngles has been deprecated. Use infiniteClipOffsetEulerAngles instead. (UnityUpgradable) -> infiniteClipOffsetEulerAnglesopenClipPreExtrapolation has been deprecated. Use infiniteClipPreExtrapolation instead. (UnityUpgradable) -> infiniteClipPreExtrapolationopenClipPostExtrapolation has been deprecated. Use infiniteClipPostExtrapolation instead. (UnityUpgradable) -> infiniteClipPostExtrapolationF@underlyingAsset property is obsolete. Use asset property instead>8Use easeOutTime instead (UnityUpgradable) -> easeOutTimeLFexposedParameter is deprecated and will be removed in a future release=MPȫ'KKRSDSnRoG[ ԷkC:\Users\Legend\OneDrive\Documents\GitHub\GameLauncher\Game Launcher Unity Project\Temp\Unity.Timeline.pdbSHA256nRo'[ Էk=aWt}M͚ _CorDllMainmscoree.dll% 0HX4VS_VERSION_INFO?DVarFileInfo$TranslationStringFileInfo000004b06CommentsUnity TimelineFCompanyNameUnity TechnologiesRFileDescriptionUnityEngine.Timeline0FileVersion1.0.0.0FInternalNameUnity.Timeline.dllFLegalCopyrightCopyright 2016*LegalTrademarksNOriginalFilenameUnity.Timeline.dllJProductNameUnityEngine.Timeline4ProductVersion1.0.0.08Assembly Version1.0.0.0 :