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valueoutSamplesProfilerRecorder object is not initialized or has been disposed. destAString must be not null or emptystatName{ProfilerRecorderHandle is not initialized or is not available handleJobWorkerCountqInvalid JobWorkerCount {0} must be in the range 0 -> {1}ReadHandle.Dispose cannot be called twice on the same ReadHandleReadHandle.Dispose cannot be called until the read operation completesReadHandle.JobHandle cannot be called after the ReadHandle has been disposedReadHandle.Status cannot be called after the ReadHandle has been disposedReadHandle.GetBytesRead cannot be called after the ReadHandle has been disposed[Allocator must be Temp, TempJob or Persistentallocator length'Length must be >= 0{0} used in NativeArray<{1}> must be unmanaged (contain no managed types) and cannot itself be a native container type.IThe NativeArray is already disposed.The NativeArray can not be Disposed because it was not allocated with a valid allocator.]source and destination length must be the sameUlength must be equal or greater than zero.srcIndexsrcIndex is outside the range of valid indexes for the source NativeArray.dstIndexdstIndex is outside the range of valid indexes for the destination NativeArray.length is greater than the number of elements from srcIndex to the end of the source NativeArray.length is greater than the number of elements from dstIndex to the end of the destination NativeArray.Types {0} and {1} are different sizes - direct reinterpretation is not possible. If this is what you intended, use Reinterpret(<type size>)aType {0} was expected to be {1} but is {2} bytesTypes {0} (array length {1}) and {2} cannot be aliased due to size constraints. The size of the types and lengths involved must line up. start%start must be >= 0sub array range {0}-{1} is outside the range of the native array 0-{2}mIndex {0} is out of range (must be between 0 and {1}).gInvalid length of '{0}'. It must be greater than 0.aInvalid stride '{0}'. It must be greater than 0. stridew{0} is not blittable because it is not of value type ({1}) 7{0} is not blittable ({1}) {0}.{1}folderRuntime)extractCompilerFlagssUnable to initialize the burst JIT compiler. The folder `!` does not existUnexpected error while trying to initialize the burst JIT compiler: ; null\\\"\" \n \r( )  "\""new Array(, )Application.CaptureScreenshot is obsolete. Use ScreenCapture.CaptureScreenshot instead.;native handle can not be null_Input AssetBundle name cannot be null or empty.OInput outCachedVersions cannot be null.]Input AssetBundle url cannot be null or empty.GCache path cannot be null or empty.Cache path '!' doesn't exist.#Cache with path '3' has already been added.Array needs to contain exactly 32 floats for layerCullDistances.outCorners9outCorners minimum size is 4Passed in array to fill with cameras is to small to hold the number of cameras. Use Camera.allCamerasCount to get the needed size.SubmitRenderRequests has been invoked with invalid renderRequestsTrying to invoke 'SubmitRenderRequests' when no SRP is set. A scriptable render pipeline is needed for this function callAInvalid CameraEvent value "{0}".evtbuffer is nullexception!Assertion failedInvalid exception thrown from custom {0}.LogException(). Message: {1};Argument "ptr" can't be null.F13Center: {0}, Extents: {1}1Position: {0}, Size: {1} planesCPlanes array must be of length 6.positionsAZero-sized array is not allowed.5(normal:{0}, distance:{1})+Origin: {0}, Dir: {1}F2K(x:{0}, y:{1}, width:{2}, height:{3})IRectOffset (l:{0} r:{1} t:{2} b:{3})imageTexCoordsverticesindicesScreenOrientation.Unknown is deprecated. Please use ScreenOrientation.AutoRotation9Bad {0} LoadAction provided.;Bad {0} StoreAction provided.]Invalid color buffer count for SetRenderTargetoColor LoadAction and Buffer arrays have different sizesqColor StoreAction and Buffer arrays have different sizes Color Depth1Bad CubemapFace provided indexGmust be non-negative less than {0}.uavGraphics.WaitOnGraphicsFence can only be called with fences created with GraphicsFenceType.AsyncQueueSynchronization. meshArgument lightProbeProxyVolume must not be null if lightProbeUsage is set to UseProxyVolume.+lightProbeProxyVolume9Instancing is not supported.submeshIndex5submeshIndex out of range.materialMaterial needs to enable instancing for use with DrawMeshInstanced.matrices countOCount must be in the range of 0 to {0}.bufferWithArgsindexBuffer5empty offsets list passed.offsets1Null callback specified.callback{Argument lightProbes and occlusionProbes cannot both be null.lightProbeskArgument lightProbes has less elements than positionsocclusionProbessArgument occlusionProbes has less elements than positions#{0} x {1} @ {2}Hz9{0} is out of range [0..{1}[ valuesUarray has less elements than passed count.sourceStartUArgument sourceStart must not be negative.QArgument destStart must not be negative.IArgument count must not be negative.}The specified source start index or count is out of the range.QThe result material list cannot be null.mpassIndexpropertyIndexIProperty type is not Float or Range.KProperty type is not Color or Vector.7Property type is not Range.9Property type is not TexEnv.;Property type is not Texture. _Color_MainTexoutNamesGarbageCollector disposing of GraphicsBuffer. Please use GraphicsBuffer.Release() or .Dispose() to manually release the buffer.Attempting to create a graphics buffer that requires compute shader support, but compute shaders are not supported on this platform. Target: eAttempting to create a zero length graphics bufferAttempting to create a graphics buffer with a negative or null stride{Attempting to create an index buffer with an invalid stride: Stride must be a multiple of 4 unless the buffer is only used as a vertex buffer and/or index buffer dataArray passed to GraphicsBuffer.SetData(array) must be blittable. {0}List<{0}> passed to GraphicsBuffer.SetData(List<>) must be blittable. {1}Bad indices/count arguments (managedBufferStartIndex:{0} graphicsBufferStartIndex:{1} count:{2})Bad indices/count arguments (nativeBufferStartIndex:{0} graphicsBufferStartIndex:{1} count:{2})Array passed to GraphicsBuffer.GetData(array) must be blittable. {0}Bad indices/count argument (managedBufferStartIndex:{0} computeBufferStartIndex:{1} count:{2}) pointspointsToKeep!simplifiedPointsGGetUVChannel called for bad uvIndexuvIndexcDefaultDimensionForChannel called for bad channelchannelvaluesStart]Mesh data array start index can't be negative.valuesCountSMesh data array length can't be negative._Mesh data array start is outside of array size.kMesh data array start+count is outside of array size.QThe result vertices list cannot be null.SetVertices with NativeArray should use struct type that is 12 bytes (3x float) in sizenormalsOThe result normals list cannot be null.SetNormals with NativeArray should use struct type that is 12 bytes (3x float) in sizetangentsQThe result tangents list cannot be null.SetTangents with NativeArray should use struct type that is 16 bytes (4x float) in size colorsMThe result colors list cannot be null.SetColors with NativeArray should use struct type that is 16 bytes (4x float) or 4 bytes (4x unorm) in sizekThe uv index is invalid. Must be in the range 0 to 7.SetUVs with NativeArray should use struct type that is multiple of 4 bytes in sizeSetUVs with NativeArray should use struct type that is 1..4 floats in sizeuvsGThe result uvs list cannot be null.WNot allowed to access vertex data on mesh '' (isReadable is false; Read/Write must be enabled in import settings)Bad start/count arguments (dataStart:{0} meshBufferStart:{1} count:{2})oArray passed to SetVertexBufferData must be blittable. ]List<{0}> passed to {1} must be blittable. {2}'SetVertexBufferData meshes%Mesh array is null#Mesh list is nullMesh is nulle{0} length must be 1 to apply to one mesh, was {1}MeshDataArray{0} length ({1}) must match destination meshes array length ({2}){0} length ({1}) must match destination meshes list length ({2})Not allowed to access triangles/indices on mesh '{0}' (isReadable is false; Read/Write must be enabled in import settings)gFailed getting {0}. Submesh index is out of bounds.trianglesSThe result triangles list cannot be null.Specified sub mesh is out of range. Must be greater or equal to 0 and less than subMeshCount.OThe result indices list cannot be null.mArray passed to SetIndexBufferData must be blittable. %SetIndexBufferDataWMesh indices array start can't be negative.YMesh indices array length can't be negative.eMesh indices array start is outside of array size.qMesh indices array start+count is outside of array size.SetIndices with NativeArray should use type is 2 or 4 bytes in size descoArray of submeshes cannot be null unless count is zero.Bad start/count arguments (start:{0} count:{1} desc.Length:{2})k{0}-th submesh descriptor has invalid topology ({1}).{0}-th submesh descriptor has triangles strip topology, which is no longer supported.{0} with NativeArray should use struct type that is {1} bytes in sizeSetSubMeshesbindposesSThe result bindposes list cannot be null.boneWeightsWThe result boneWeights list cannot be null.kNot allowed to call RecalculateBounds() on mesh '{0}'mNot allowed to call RecalculateNormals() on mesh '{0}'oNot allowed to call RecalculateTangents() on mesh '{0}'Not allowed to call RecalculateUVDistributionMetric() on mesh '{0}'Not allowed to call RecalculateUVDistributionMetrics() on mesh '{0}'YNot allowed to call Optimize() on mesh '{0}'qNot allowed to call OptimizeIndexBuffers() on mesh '{0}'Not allowed to call OptimizeReorderVertexBuffer() on mesh '{0}'qFailed getting topology. Submesh index is out of bounds.e{0} out of bounds, should be below {1} but was {2} streamType passed to {0} can't capture the vertex buffer. Mesh vertex buffer size is {1} which is not a multiple of type size {2}GetVertexDataYMesh data does not have {0} vertex componentkNot enough space in output buffer (need {0}, has {1})Specified submesh ({0}) is out of range. Must be greater or equal to 0 and less than subMeshCount ({1}).Type passed to {0} can't capture the index buffer. Mesh index buffer size is {1} which is not a multiple of type size {2}GetIndexData3Mesh at index {0} is nullNot allowed to access vertex data on mesh '{0}' at array index {1} (isReadable is false; Read/Write must be enabled in import settings)uMeshes array size ({0}) is smaller than meshes count ({1})QMesh count can not be negative (was {0}))RenderTexture creation failed. '{0}' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. '{0}' is not supported on this platform. Decompressing texture. Use 'SystemInfo.SupportsTextureFormat' C# API to check format support.Texture creation failed. '{0}' is not supported on this platform. Use 'SystemInfo.SupportsTextureFormat' C# API to check format support.%Texture creation failed. '{0}' is not supported for {1} usage on this platform. Use 'SystemInfo.IsFormatSupported' C# API to check format support.+Texture '{0}' is not readable, the texture memory can not be accessed from scripts. You can make the texture readable in the Texture Import Settings.oFailed to create texture because of invalid parameters.3nativeTex can not be null]No texture data provided to LoadRawTextureDataLoadRawTextureData: not enough data provided (will result in overread).sSetPixelData: sourceDataStartIndex cannot be less than 0.SNo texture data provided to SetPixelData.7sizes array can not be null7results list cannot be null7padding can not be negative7atlas size must be positiveCrunched Cubemap is not supported for textures created from script.3nativeTex may not be zeroICrunched Texture3D is not supported.Failed to create 2D array texture because of invalid parameters.SCrunched Texture2DArray is not supported.Failed to create cubemap array texture because of invalid parameters.WCrunched TextureCubeArray is not supported.SparseTexture creation failed. The minimum size in bytes of a SparseTexture is 64KB.QCrunched SparseTexture is not supported.textureToCopyRenderTextureDesc graphicsFormat must be a supported GraphicsFormat. % is not supported.'desc.graphicsFormateRenderTextureDesc width must be greater than zero.desc.widthgRenderTextureDesc height must be greater than zero.desc.heightqRenderTextureDesc volumeDepth must be greater than zero.!desc.volumeDepthiRenderTextureDesc msaaSamples must be 1, 2, 4, or 8.!desc.msaaSamplesoRenderTextureDesc depthBufferBits must be 0, 16, or 24.)desc.depthBufferBitsA'{0}' is not supported. RenderTexture::GetTemporary fallbacks to {1} format on this platform. Use 'SystemInfo.IsFormatSupported' C# API to check format support.updateZones_Bad start/count arguments (start:{0} count:{1})WArray passed to Compute must be blittable. ComputeUArray passed to Append must be blittable. Appendx86 AMD64 Null{0}{0}: {1}F31RGBA({0}, {1}, {2}, {3}))Invalid Color index()!-Invalid Color32 index(%{0:X2}{1:X2}{2:X2}1{0:X2}{1:X2}{2:X2}{3:X2}+Invalid matrix index!+Invalid column index!%Invalid row index!F5{0} {1} {2} {3} {4} {5} {6} {7} {8} {9} {10} {11} {12} {13} {14} {15} -Invalid Vector3 index!({0}, {1}, {2})3Invalid Quaternion index!)({0}, {1}, {2}, {3})-Invalid Vector2 index!({0}, {1})QInvalid Vector2Int index addressed: {0}!QInvalid Vector3Int index addressed: {0}!-Invalid Vector4 index!7messageId must not be emptyNACould not store preference valueUnknown:{0}9NativeArray is uninitializedinstanceIDsobjectsCReturn value address cannot be 0.%returnValueAddresslayerNamesObject that does not belong to a persisted asset cannot be set as the target of a LazyLoadReference.KManagedStream object must be non-nullManagedStream object must be readable (stream.CanRead must return true)ManagedStream object must be seekable (stream.CanSeek must return true)eInvoke repeat rate has to be larger than 0.00001F)7methodName is null or emptycCoroutines can only be stopped on a MonoBehaviourroutine is null list/invalid size to resize./{ExtractStringFromExceptionInternal called with null exceptionExtractStringFromExceptionInternal called with an exceptoin that was not of type System.Exception: Rethrow as .:( DebugUnityEngine LoggerDebugLogHandler Assert-UnityEngine.Assertions printMonoBehaviour (at ?A Unity Runtime error occurred!qYou must pass 'true' to checkOnlyUnityVersion parameter.EnsureRunningOnMainThread can only be called from the main threadWThe Object you want to instantiate is null.Cannot instantiate a ScriptableObject with a position and rotationInstantiate failed because the clone was destroyed during creation. This can happen if DestroyImmediate is called in MonoBehaviour.Awake.GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.cAttempting to create a zero length compute bufferAttempting to create a compute buffer with a negative or null strideArray passed to ComputeBuffer.SetData(array) must be blittable. {0}List<{0}> passed to ComputeBuffer.SetData(List<>) must be blittable. {1}Bad indices/count arguments (managedBufferStartIndex:{0} computeBufferStartIndex:{1} count:{2})Bad indices/count arguments (nativeBufferStartIndex:{0} computeBufferStartIndex:{1} count:{2})Array passed to ComputeBuffer.GetData(array) must be blittable. {0}ComputeBuffer must be created with usage mode ComputeBufferMode.SubUpdates to be able to be mapped with BeginWriteBad indices/count arguments (computeBufferStartIndex:{0} count:{1} elementSize:{2}, this.count:{3}, this.stride{4})]Bad indices/count arguments (countWritten:{0})argsBuffer#{{{0}, {1}, {2}}}-StaticBatching.Combine5StaticBatching.SortObjects1StaticBatching.MakeBatch Mesh '-' has more materials (!) than subsets (Combined Mesh (root: scene Failed SupportsRenderTextureFormat; format is not a valid RenderTextureFormatFailed SupportsBlendingOnRenderTextureFormat; format is not a valid RenderTextureFormatFailed SupportsTextureFormat; format is not a valid TextureFormatFailed SupportsVertexAttributeFormat; format is not a valid VertexAttributeFormatFailed SupportsVertexAttributeFormat; dimension must be in 1..4 rangeselection5Selection is out of range.REGISTER_EVENT_ID(0x{0:X2}{1:X2}{2:X2}{3:X2}{4:X2}{5:X2}{6:X2}{7:X2}ULL,0x{8:X2}{9:X2}{10:X2}{11:X2}{12:X2}{13:X2}{14:X2}{15:X2}ULL,{16})Calling GetLocalCorners with an array that is null or has less than 4 elements.Calling GetWorldCorners with an array that is null or has less than 4 elements.9Parent of RectTransform is being set with parent property. 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This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.'Name cannot be nullIIndex({0}) is out of bounds(0 - {1});Physics Shape at {0} is null.iPhysics Shape at {0} has less than 3 vertices ({1}).Could not create sprite ({0}, {1}, {2}, {3}) from a {4}x{5} texture.opixelsPerUnit must be set to a positive non-zero value.+(UnityUpgradable) -> OThe requested channel '{0}' is unknown.The requested channel '{0}' does not match the return type {1}.aspriteRenderer does not have a valid sprite set.custom sprite vertex data size must match sprite asset's vertex data size {0} {1}The src length {0} must match the vertex count of source Sprite {1}.GInput array sizes are not the same.QAddFramesFromFile: Invalid or empty pathCArgument should be a valid stringthreadGroupNamethreadNameEArgument should be a valid string. name5{0} type must be blittableuCanceling snapshot, there is another snapshot in progress. .snapThe TransformAccess is not valid and points to an invalid hierarchykeywordsOAt least one keyword must be specified.;Keyword at index {0} is null.grammarFilePathEGrammar file path cannot be empty.#onCreatedCallback5onPhotoModeStartedCallbacksetupParamsyThe camera resolution must be set to a supported resolution.;onCapturedPhotoToDiskCallbackfilenameOThe specified directory does not exist.cCannot write to the file because it is read-only.?onCapturedPhotoToMemoryCallbacktargetTextureUploading PhotoCaptureFrame to a texture is only supported with BGRA32 CameraFrameFormat!byteBuffer5onVideoModeStartedCallbackThe camera frame rate must be set to a supported recording frame rate.?onStartedRecordingVideoCallback, Version=, Culture=#, PublicKeyToken=, UnityEngine. Module, UnityEngine'target must be null targetfunctionPassed argument 'args[0]' is of the wrong type. Type:{0} Expected:{1}uPassed argument 'args' is invalid size. Expected size is 1 _size _items_versionComparerKeyValuePairs+The scene is invalid.1The scene is not loaded.%Cant be Guid.EmptymessageIdANo actions found for messageId: [Cannot access the data as it is not availableKLayer index is out of range {0} / {1}'{0}' doesn't support ReadPixels usage on this platform. Async GPU readback failed.(topo={0} indices={1},{2} vertices={3},{4} basevtx={5} bounds={6})K(attr={0} fmt={1} dim={2} stream={3})Type {0} NameID {1} InstanceID {2} BufferPointer {3} MipLevel {4} CubeFace {5} DepthSlice {6}Cannot determine if this GraphicsFence has passed as this platform has not implemented GraphicsFences.oThe internal fence ptr is null, this should not be possible for fences that have been correctly constructed using Graphics.CreateGraphicsFence() or CommandBuffer.CreateGraphicsFence() This GraphicsFence object has not been correctly constructed see Graphics.CreateGraphicsFence() or CommandBuffer.CreateGraphicsFence()[RenderBufferLoadAction.Clear is not supportedAInvalid value for mipLevel ({0})EInvalid value for depthSlice ({0})[colors.Length must be at least 1, but was {0}colors.Length is {0} and exceeds the maximum number of supported render targets ({1})The number of color render targets must be at least 1, but was {0}The number of color render targets ({0}) and exceeds the maximum supported number of render targets ({1})The number of color load actions provided ({0}) does not match the number of color render targets ({1})The number of color store actions provided ({0}) does not match the number of color render targets ({1})Array passed to RenderingCommandBuffer.SetBufferData(array) must be blittable. {0}List<{0}> passed to RenderingCommandBuffer.SetBufferData(List<>) must be blittable. {1}Attempting to call WaitOnAsyncGPUFence on a fence that is not of GraphicsFenceType.AsyncQueueSynchronizationrtWsubmeshIndex out of range. Clampped to {0}.rendererGDrawMeshInstanced is not supported.[DrawMeshInstancedProcedural is not supported.directionsresultsLength of the directions array and the results array must match.Invalid index!k{0} was {1}, but must be at least 0 and less than {2}Y{0} was {1}, but must be in range {2} to {3}1maximumPortalCullingJobslayerIndexIndex should range from 0 to DrawSettings.maxShaderPasses ({0}), was {1}{0} has been disposed. Do not call Render on disposed a RenderPipeline.InvalidImportlowerBoundkThe lower bound must be at least {0} and at most {1}.upperBoundkThe upper bound must be at least {0} and at most {1}.The ScopedRenderPass instance is not valid. This can happen if it was constructed using the default constructor.The ScopedSubPass instance is not valid. This can happen if it was constructed using the default constructor.Arrays {0} and {1} should have same length, but {2} had length {3} while {4} had length {5}.renderTypesstateBlockstagValuescommandBufferRenderTypeValue should range from {0} to ShadowSplitData.maximumCullingPlaneCount ({1}), but was {2}.aValue should range from {0} to {1}, but was {2}.Index should be at least {0} and less than cullingPlaneCount ({1}), but was {2}.The Shadowmask Mode used at run time can be set in the Quality Settings panel.SCan't set Delayed: use SetDelay() instead9Index must be greater than 0inputIndex c is greater than the number of available inputs ().UCould not create a ScriptPlayable of Type Incompatible handle: Trying to assign a playable data of type `{0}` that is not compatible with the PlayableBehaviour of type `{1}`.{Can't set handle: the playable is not a ScriptPlayableOutput.Red color (3) must be in range [0;1].Green color (Blue color (Intensity (') must be positive.The input color to be converted must not contain negative values (red: , green: , blue: qCan't set handle: the playable is not an CameraPlayable.Can't set handle: the playable is not an MaterialEffectPlayable.}Can't set handle: the playable is not an TextureMixerPlayable.Can't set handle: the playable is not an TexturePlayableOutput.'null' cannot be assigned to ScriptableRuntimeReflectionSystemSettings.system3ScriptableRuntimeReflectionSystemSettings.system is assigned more than once. Only a the last instance will be used. (Last instance {0}, New instance {1})+Assertion has failed _Assert.Equals should not be used for AssertionsqAssert.ReferenceEquals should not be used for Assertions{0} {1}%Assertion failure.{0}{1}{2} {3}Expected:)Values are {0}equal. not {0} {2} {1}!===#Value was {0}NullValue was Argument dest has bad value (not one of FrameCaptureDestination enum values)[Frame Capture with DevTools is not supported.OFrame Capture to file is not supported. pathPath must be supplied when capture destination is GPUTraceDocument..gputracecDestination file should have .gputrace extension.int bool float double void stringASystem.Collections.Generic.List<>[]<no method> methodmethods type= rOUaDz\V4    @ ! Use UnityEngine.Experimental.GlobalIllumination.useRadianceAmbientProbe instead. 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Use CategoryLighting instead (UnityUpgradable) -> CategoryLighting            $$$ $*%Unity.Jobs.IJobExtensions+JobStruct`1|X 0 XX0  l4  l l l 0+Unity.Jobs.IJobForExtensions+ForJobStruct`1@ XX XX@D @;Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1PPTX XXXXX XX XTIsFreeFunctionXXX XXXXXXX XX X X X XXXXXXXX XXXXXX X XX8THeader*Runtime/Jobs/ScriptBindings/JobsBindings.h \ ` XX   ( pf`Batched is obsolete, use Parallel or Single depending on job type. (UnityUpgradable) -> ParalleltWQReflection data is now universal between job types. The parameter can be removed.@ l l&TIsFreeFunctionT IsThreadSafe X|*ScheduleManagedJobTThrowsException X|5ScheduleManagedJobParallelForTThrowsExceptionX|C+ScheduleManagedJobParallelForDeferArraySizeTThrowsException X|>&ScheduleManagedJobParallelForTransformTThrowsException X|F.ScheduleManagedJobParallelForTransformReadOnlyTThrowsException$ENABLE_UNITY_COLLECTIONS_CHECKS&T IsThreadSafeTIsFreeFunction   TThrowsException  tRMJobType is obsolete. 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(UnityUpgradable) -> !2  ,'JobSystem::GetJobQueueWorkerThreadCount1,JobSystem::ForceSetJobQueueWorkerThreadCount-(JobSystem::GetJobQueueMaximumThreadCount.)JobSystem::ResetJobQueueWorkerThreadCount"JobDebuggerGetSystemIdCellPtrJobDebuggerClearSystemIds X#JobDebuggerGetSystemIdMappings |X |X|X |X |XRuntime/Jobs/JobSystem.hX Xp  ArgumentNullException61ShaderScripting::GetDOTSInstancingCbuffersPointer83ShaderScripting::GetDOTSInstancingPropertiesPointer +&Shader::GetDOTSReflectionVersionNumber    & T InheritedT AllowMultipleX X  ;&AsyncReadManagerManaged::GetReadStatusT IsThreadSafe :%AsyncReadManagerManaged::GetBytesReadT IsThreadSafe?*AsyncReadManagerManaged::ReleaseReadHandleT IsThreadSafe?*AsyncReadManagerManaged::IsReadHandleValidT IsThreadSafeX:%AsyncReadManagerManaged::GetJobHandleT IsThreadSafe   X(X(  2AsyncReadManagerManaged::ReadT IsThreadSafe  9$AsyncReadManagerManaged::GetFileInfoT IsThreadSafe    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IDGetAsyncReadManagerMetrics()->GetSummaryOfMetricsWithFilters_ManagedjRGetAsyncReadManagerMetrics()->GetSummaryOfMetricsWithFilters_FromContainer_ManagedTThrowsException @;GetAsyncReadManagerMetrics()->GetTotalSizeNonASRMReadsBytes totalBytesRead( averageBandwidthMBPerSecondaverageReadSizeInBytes averageWaitTimeMicroseconds averageReadTimeMicroseconds(#averageTotalRequestTimeMicroseconds!averageThroughputMBPerSecond longestWaitTimeMicroseconds longestReadTimeMicrosecondslongestReadAssetTypelongestWaitAssetTypelongestReadSubsystemlongestWaitSubsystemnumberOfInProgressRequestsnumberOfCompletedRequestsnumberOfFailedRequestsnumberOfWaitingRequestsnumberOfCanceledRequeststotalNumberOfRequestsnumberOfCachedReadsnumberOfAsyncReadsnumberOfSyncReads typeIDs states readTypespriorityLevels subsystems               2-Runtime/VirtualFileSystem/VirtualFileSystem.h)RUnity.Colletions.NativeLeakDetection.Mode         X X  XX              000 0  0 0        (-(Unity.Collections.NativeArrayDebugView`1Length = {Length} Item ((  050Unity.Collections.NativeArrayReadOnlyDebugView`1 (                            0    0    $$   $    -(Unity.Collections.NativeSliceDebugView`1 (.)Use NativeSetThreadIndexAttribute instead                            hl p         UnsafeUtility3.Runtime/Export/Unsafe/UnsafeUtility.bindings.h| Initialize D  DefaultBurstLogCallback|$BurstCompilerService::Get()Runtime/Burst/Burst.h'"Runtime/Burst/BurstDelegateCache.h     _ T AllowMultiple@T AllowMultiple  T AllowMultipleb]System.Attribute, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089     ((T InheritedHM@T AllowMultiple  (  (0+Use [ContractAnnotation('=> halt')] instead <6WebPlayer export is no longer supported in Unity 5.4+.OIDashboard widget on Mac OS X export is no longer supported in Unity 5.4+.94Xbox360 export is no longer supported in Unity 5.5+.61PS3 export is no longer supported in Unity >=5.5.61NaCl export is no longer supported in Unity 5.0+.=8FlashPlayer export is no longer supported in Unity 5.0+.Use WSAPlayerX86 insteadUse WSAPlayerX64 insteadUse WSAPlayerARM instead'"Windows Phone 8 was removed in 5.3B=BlackBerryPlayer export is no longer supported in Unity 5.4+.@;TizenPlayer export is no longer supported in Unity 2017.3+.3.PSP2 is no longer supported as of Unity 2018.361PSM export is no longer supported in Unity >= 5.3D?SamsungTVPlayer export is no longer supported in Unity 2017.3+.3.Wii U is no longer supported in Unity 2018.1+. !"#keGameCoreScarlett is deprecated, please use GameCoreXboxSeries (UnityUpgradable) -> GameCoreXboxSeries$%&'()* $(,,,'"GetTagManager().GetSortingLayerIDs50GetTagManager().GetSortingLayerValueFromUniqueID1,GetTagManager().GetSortingLayerValueFromName4/GetTagManager().GetSortingLayerUniqueIDFromName4/GetTagManager().GetSortingLayerNameFromUniqueID0+GetTagManager().IsSortingLayerUniqueIDValid,% Runtime/BaseClasses/TagManager.h0        0 0 0(0Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.8<=(AnimationCurveBindings::Internal_DestroyT IsThreadSafe4<'AnimationCurveBindings::Internal_CreateT IsThreadSafe O'AnimationCurveBindings::Internal_EqualsTHasExplicitThisT IsThreadSafe  4 4 4  T,AnimationCurveBindings::AddKeySmoothTangentsTHasExplicitThisT IsThreadSafe 4AddKeyT IsThreadSafe 4GAnimationCurveBindings::MoveKeyTHasExplicitThisT IsThreadSafeI!AnimationCurveBindings::RemoveKeyTHasExplicitThisT IsThreadSafe4 4  GetKeyCountT IsThreadSafeGAnimationCurveBindings::SetKeysTHasExplicitThisT IsThreadSafeFAnimationCurveBindings::GetKeyTHasExplicitThisT IsThreadSafeGAnimationCurveBindings::GetKeysTHasExplicitThisT IsThreadSafe  N&AnimationCurveBindings::SmoothTangentsTHasExplicitThisT IsThreadSafe<<  44< < 44< 8#GetPreInfinityT IsThreadSafe 8#SetPreInfinityT IsThreadSafe$GetPostInfinityT IsThreadSafe$SetPostInfinityT IsThreadSafe < 4 4 4(4(4(8+&Runtime/Math/AnimationCurve.bindings.hHLD--u1EL&!GetInputManager().QuitApplicationA [UnityEngine] UnityEngine.ScreenCapture.CaptureScreenshot(*)l---- - ----- - -uuuu uu 111 115uI 5 _ZApplication.RegisterLogCallback is deprecated. Use Application.logMessageReceived instead.ojApplication.RegisterLogCallbackThreaded is deprecated. Use Application.logMessageReceivedThreaded instead.LUse SceneManager.LoadScene<<$Use SceneManager.LoadSceneAsync<!Use SceneManager.UnloadSceneojThis property is deprecated, please use LoadLevelAsync to detect if a specific scene is currently loading.pkStreaming was a Unity Web Player feature, and is removed. This property is deprecated and always returns 0. uwqApplication.webSecurityEnabled is no longer supported, since the Unity Web Player is no longer supported by Unity\`P:5Use SetStackTraceLogType/GetStackTraceLogType instead(LGThis property is deprecated, please use SplashScreen.isFinished insteadT% use Application.isEditor instead/*Use SceneManager.sceneCountInBuildSettings?:Use SceneManager to determine what scenes have been loaded$Runtime/BaseClasses/IsPlaying.hRuntime/Misc/Player.h!Runtime/Input/InputManager.h#Runtime/Utilities/URLUtility.hRuntime/Utilities/Argv.h,'Runtime/PreloadManager/PreloadManager.h0+Runtime/PreloadManager/LoadSceneOperation.h$Runtime/Input/TargetFrameRate.h% Runtime/Network/NetworkUtility.h Runtime/Logging/LogSystem.h!Runtime/Misc/BuildSettings.hRuntime/Input/GetInput.hRuntime/Misc/SystemInfo.h*%Runtime/Application/ApplicationInfo.h'"Runtime/Application/AdsIdHandler.h61Runtime/Export/Application/Application.bindings.h94Runtime/File/ApplicationSpecificPersistentDataPath.h      PTX\`d  hh3.Runtime/Export/Bootstrap/BootConfig.bindings.hD DD D D(Dp pp p     Runtime/Misc/Cache.h CacheWrapper'"This struct is not for public use. GetIsReady ClearCacheDClearCachedVersionDDDD  D50Please use IsVersionCached with Hash128 instead.lD IsCached0+Please use MarkAsUsed with Hash128 instead.VQThis function is obsolete and will always return -1. Use IsVersionCached instead..%GetCachingManager().GetCurrentCache()GetCachingDiskSpaceUsedGetCachingDiskSpaceFree!GetMaximumDiskSpaceAvailable !SetMaximumDiskSpaceAvailablepp  }ppp AddCachePathpCachingManagerWrapperCaching_GetCacheHandleAt!Caching_GetCacheHandleByPathp p Caching_RemoveCacheByHandle pp$Caching_MoveCacheBeforeByHandle#Caching_MoveCacheAfterByHandlep"Caching_GetDefaultCacheHandle"Caching_GetCurrentCacheHandlep$Caching_SetCurrentCacheByHandleYTThis function is obsolete. Please use ClearCache. (UnityUpgradable) -> ClearCache()D D D pppp pppD?Please use use Cache.spaceOccupied to get used bytes per cache.kfThis property is only used for the current cache, use Cache.spaceOccupied to get used bytes per cache.idThis property is only used for the current cache, use Cache.spaceFree to get unused bytes per cache.This property is only used for the current cache, use Cache.maximumAvailableStorageSpace to access the maximum available storage space per cache.zuThis property is only used for the current cache, use Cache.expirationDelay to access the expiration delay per cache.pGetCachingManager()"Runtime/Misc/CachingManager.h  CalculateRenderingPath          >&CameraScripting::GetLayerCullDistancesTHasExplicitThis  >&CameraScripting::SetLayerCullDistancesTHasExplicitThis ,'CameraScripting::GetPreviewCullingLayer     D D H H        6CameraScripting::GetPixelWidthTHasExplicitThis7CameraScripting::GetPixelHeightTHasExplicitThis<$CameraScripting::GetScaledPixelWidthTHasExplicitThis=%CameraScripting::GetScaledPixelHeightTHasExplicitThis 4 4GetCurrentTargetTexture PP9!CameraScripting::SetTargetBuffersTHasExplicitThis PP  ?'CameraScripting::CalculateObliqueMatrixTHasExplicitThis         D,CameraScripting::CalculateViewportRayVectorsTHasExplicitThis  4/CalculateProjectionMatrixFromPhysicalProperties   "FocalLengthToFieldOfView_Safe"FieldOfViewToFocalLength_Safe)$HorizontalToVerticalFieldOfView_Safe|FindMainCameraGetCurrentCameraPPtr 1CameraScripting::GetSceneTHasExplicitThis 1CameraScripting::SetSceneTHasExplicitThis50AreVRStereoViewMatricesWithinSingleCullTolerance   ;#CameraScripting::GetStereoActiveEyeTHasExplicitThis <$CameraScripting::GetStereoViewMatrixTHasExplicitThis B*CameraScripting::GetStereoProjectionMatrixTHasExplicitThis (#CameraScripting::GetAllCamerasCount|#CameraScripting::GetAllCameras ||| 638 CameraScripting::RenderToCubemapTHasExplicitThis     4 4 4RenderToCubemap/CameraScripting::RenderTHasExplicitThis9!CameraScripting::RenderWithShaderTHasExplicitThis:"CameraScripting::RenderDontRestoreTHasExplicitThis  =%CameraScripting::SubmitRenderRequestsTHasExplicitThis|"CameraScripting::SetupCurrent |1CameraScripting::CopyFromTHasExplicitThis  AddCommandBuffer hAddCommandBufferAsyncRemoveCommandBuffer :"CameraScripting::GetCommandBuffersTHasExplicitThis   |FARuntime/Export/RenderPipeline/ScriptableRenderPipeline.bindings.hE@ScriptableRenderPipeline_Bindings::GetCullingParameters_Internal      PP PP             NearFarVerticalFieldOfView( ForceIntoRT(((( UNITY_EDITOR( (((D(H((((NormalizedViewportRectScreenViewportRect(4.)UseJitteredProjectionMatrixForTransparent|(((|Runtime/Camera/Camera.h#Runtime/Camera/RenderManager.h'"Runtime/GfxDevice/GfxDeviceTypes.hRuntime/Shaders/Shader.h<7Runtime/Graphics/CommandBuffer/RenderingCommandBuffer.h% Runtime/Misc/GameObjectUtility.hUnityEngine.Transform% Runtime/Graphics/RenderTexture.h  4 4 4  (( |   6CullingGroup_Bindings::DisposeTHasExplicitThis   |      ;#CullingGroup_Bindings::QueryIndicesTHasExplicitThis8 CullingGroup_Bindings::IsVisibleTHasExplicitThis :"CullingGroup_Bindings::GetDistanceTHasExplicitThisC+CullingGroup_Bindings::SetBoundingDistancesTHasExplicitThisH0CullingGroup_Bindings::SetDistanceReferencePointTHasExplicitThis "SetDistanceReferenceTransform   CullingGroup_Bindings::InitO'CullingGroup_Bindings::FinalizerFailureTHasExplicitThisT IsThreadSafe((|2-Runtime/Export/Camera/CullingGroup.bindings.h  UnityEngine.Camera  -  ( (  , , 0 0 8 8 < <   CalculateHDRDecodeValues 4 null <4  4CubemapGPUBlend'"Runtime/Camera/CubemapGPUUtility.h#  - - - - - -    -    (( ProbeTypesmtype property has been deprecated. Starting with Unity 5.4, the only supported reflection probe type is Cube. BoxSize BoxOffsetIntensityMultiplier( GlobalAABBHDRRenderDynamicObjects(,(0(8(<((GetReflectionProbes()&!Runtime/Camera/ReflectionProbes.h             <TName CrashReport_Bindings::GetReportsT IsThreadSafe ?TName#CrashReport_Bindings::GetReportDataT IsThreadSafe>TName"CrashReport_Bindings::RemoveReportT IsThreadSafe61Runtime/Export/CrashReport/CrashReport.bindings.h  $ I     $  I *%Runtime/Export/Debug/Debug.bindings.hpp      Color.white 0.0f true" DebugDrawLineT IsThreadSafe PauseEditor   $ IUNITY_ASSERTIONS     % DeveloperConsole_OpenConsoleFile II Assert(bool, string, params object[]) is obsolete. Use AssertFormat(bool, string, params object[]) (UnityUpgradable) -> AssertFormat(*)p pTUyUnityEngine.Bindings.TargetType, UnityEngine.SharedInternalsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null TargetTypeGetBuildSettings()d_Debug.logger is obsolete. Please use Debug.unityLogger instead (UnityUpgradable) -> unityLogger   ;6ExposedPropertyTableBindings::ResolveReferenceInternal  :5Runtime/Director/Core/ExposedPropertyTable.bindings.h% Runtime/Utilities/PropertyName.h   TNameExposedReference     m_Extent         ] IsInsideT IsThreadSafe  DBoundsScripting::SqrDistanceTHasExplicitThisT IsThreadSafe  %IntersectRayAABBT IsThreadSafeEBoundsScripting::ClosestPointTHasExplicitThisT IsThreadSafe     !TOptionalT GenerateProxy AABBRuntime/Geometry/AABB.hRuntime/Geometry/Ray.h$Runtime/Geometry/Intersection.h%THeaderRuntime/Geometry/AABB.h!Runtime/Math/MathScripting.h         ((   |  |  #     ExtractPlanesCalculateBounds  .)Runtime/Graphics/GraphicsScriptBindings.h!GeometryUtilityScripting        (   xy width height                use xMin use xMax use yMin use yMaxHRectf=template class RectT; typedef RectT Rectf;Runtime/Math/Rect.h          ((    UnityEngine.IMGUIModule   leftright topbottomModules/IMGUI/GUIStyle.h   DynamicGI.UpdateMaterials(Renderer) is deprecated; instead, use extension method from RendererExtensions: 'renderer.UpdateGIMaterials()' (UnityUpgradable).DynamicGI.UpdateMaterials(Terrain) is deprecated; instead, use extension method from TerrainExtensions: 'terrain.UpdateGIMaterials()' (UnityUpgradable).  DynamicGI.UpdateMaterials(Terrain, int, int, int, int) is deprecated; instead, use extension method from TerrainExtensions: 'terrain.UpdateGIMaterials(x, y, width, height)' (UnityUpgradable).  Runtime/GI/DynamicGI.hEnableBakedLightmapsEnableRealtimeLightmaps RealtimeEnvironmentLighting(#Runtime/Graphics/LightingSettings.h  Vector3.zeroQuaternion.identity Vector3.one Color(255,255,255,255)                GizmoBindings,'Runtime/Export/Gizmos/Gizmos.bindings.h (    l(((((((ll,7TName+BillboardRenderer_Bindings::Internal_Create GetNumImagesGetNumVertices GetNumIndices    1,GetBillboardDataReadonly().GetImageTexCoordsTTName5BillboardRenderer_Bindings::GetImageTexCoordsInternalTHasExplicitThis LTName-BillboardRenderer_Bindings::SetImageTexCoordsTHasExplicitThisXTName9BillboardRenderer_Bindings::SetImageTexCoordsInternalListTHasExplicitThis  +&GetBillboardDataReadonly().GetVerticesNTName/BillboardRenderer_Bindings::GetVerticesInternalTHasExplicitThis FTName'BillboardRenderer_Bindings::SetVerticesTHasExplicitThisRTName3BillboardRenderer_Bindings::SetVerticesInternalListTHasExplicitThis  *%GetBillboardDataReadonly().GetIndicesMTName.BillboardRenderer_Bindings::GetIndicesInternalTHasExplicitThis ETName&BillboardRenderer_Bindings::SetIndicesTHasExplicitThisQTName2BillboardRenderer_Bindings::SetIndicesInternalListTHasExplicitThis |QTName2BillboardRenderer_Bindings::MakeMaterialPropertiesTHasExplicitThis(94Runtime/Export/Graphics/BillboardRenderer.bindings.h0+Runtime/Graphics/Billboard/BillboardAsset.h , ,(,3.Runtime/Graphics/Billboard/BillboardRenderer.h -< <-<-<-<-< -< -<< <^TName?CustomRenderTextureManagerScripting::GetAllCustomRenderTexturesTHasExplicitThis<<< < < <<2-Runtime/Graphics/CustomRenderTextureManager.h88< PPP P.(MultiDisplayLicense has been deprecated. 88 <<< <<0+UnityDisplayManager_DisplaySystemResolution3.UnityDisplayManager_DisplayRenderingResolution PP3.UnityDisplayManager_GetRenderingBuffersWrapper/*UnityDisplayManager_SetRenderingResolution(#UnityDisplayManager_ActivateDisplay(#UnityDisplayManager_SetDisplayParam (#UnityDisplayManager_RelativeMouseAt&!UnityDisplayManager_DisplayActive1,UnityDisplayManager_RequiresBlitToBackbuffer50UnityDisplayManager_RequiresSRGBBlitToBackbuffer(P8&!Runtime/Graphics/DisplayManager.h@D$TNameGetWidthT IsThreadSafe%TName GetHeightT IsThreadSafe GetDPIlll@GetIsOrientationEnabled@SetIsOrientationEnabled IsFullscreen#RequestSetFullscreenFromScriptDGetFullscreenModeD'"RequestSetFullscreenModeFromScript ScreenScripting::GetCutouts D0RequestResolutionD$ScreenScripting::GetResolutionsl ScreenTimeoutD60Use Cursor.lockState and Cursor.visible instead.% Runtime/Graphics/ScreenManager.hGetScreenManager() CTName$RenderBufferScripting::SetLoadActionTHasExplicitThis DTName%RenderBufferScripting::SetStoreActionTHasExplicitThis CTName$RenderBufferScripting::GetLoadActionTHasExplicitThis DTName%RenderBufferScripting::GetStoreActionTHasExplicitThisNTName/RenderBufferScripting::GetNativeRenderBufferPtrTHasExplicitThis P P P PP((T3.GraphicsScripting::GetMaxDrawMeshInstanceCounthh'TNameGetPreserveFramebufferAlpha!TNameGetMinOpenGLESVersionPP,'GraphicsScripting::GetActiveColorBuffer,'GraphicsScripting::GetActiveDepthBuffer!GraphicsScripting::SetNullRTPPOTNameGraphicsScripting::SetRTSimpleTIsFreeFunctionTThrowsExceptionPPPTNameGraphicsScripting::SetMRTSimpleTIsFreeFunctionTThrowsException PPNTNameGraphicsScripting::SetMRTFullTIsFreeFunctionTThrowsException4ZTName)GraphicsScripting::SetRandomWriteTargetRTTIsFreeFunctionTThrowsExceptionL2-GraphicsScripting::SetRandomWriteTargetBufferGetGfxDevice()  CopyTexture    ConvertTexture #GraphicsScripting::DrawMeshNow #GraphicsScripting::DrawTexture! |D GraphicsScripting::DrawMesh |D)$GraphicsScripting::DrawMeshInstanced |D3.GraphicsScripting::DrawMeshInstancedProcedural" L|D1,GraphicsScripting::DrawMeshInstancedIndirect" |D\)$GraphicsScripting::DrawProceduralNow \0+GraphicsScripting::DrawProceduralIndexedNow \L1,GraphicsScripting::DrawProceduralIndirectNow \L83GraphicsScripting::DrawProceduralIndexedIndirectNow \ \ \|&!GraphicsScripting::DrawProcedural \|-(GraphicsScripting::DrawProceduralIndexed \L|.)GraphicsScripting::DrawProceduralIndirect \L|50GraphicsScripting::DrawProceduralIndexedIndirect4$GraphicsScripting::BlitMaterial44$GraphicsScripting::BlitMultitap4 4GraphicsScripting::Blit 444 RTName!GraphicsScripting::CreateGPUFenceTIsFreeFunctionTThrowsExceptionRTName!GraphicsScripting::WaitOnGPUFenceTIsFreeFunctionTThrowsExceptionXTName'GraphicsScripting::ExecuteCommandBufferTIsFreeFunctionTThrowsException h]TName,GraphicsScripting::ExecuteCommandBufferAsyncTIsFreeFunctionTThrowsException  4CubemapFace.Unknown PP false)$SynchronisationStage.PixelProcessing   -1      | | |! |D  matrices.LengthShadowCastingMode.On LightProbeUsage.BlendProbes # |D  44 4   4||| | | | | | |||| || | | | |D  | |D | |D L|D |D 44 4 PP PP PPLPPPPP PP " |D |D# L|D# |D \| \| \L| \L|44hP+&Runtime/Camera/LightProbeProxyVolume.h"Runtime/Graphics/ColorGamut.h#Runtime/Graphics/CopyTexture.h$Runtime/Shaders/ComputeShader.h ImmediateVertexImmediateTexCoordAll  ImmediateTexCoord  ImmediateColorSetWorldMatrix_YIssuePluginEvent(eventID) is deprecated. Use IssuePluginEvent(callback, eventID) instead.InsertCustomMarkerSetUserBackfaceMode]WSetRevertBackfacing(revertBackFaces) is deprecated. Use invertCulling property instead.GLPushMatrixScriptGLPopMatrixScriptGLLoadIdentityScriptGLLoadOrthoScriptGLLoadPixelMatrixScript!GLLoadProjectionMatrixScriptGLInvalidateState GLGetGPUProjectionMatrixGLBeginTThrowsException GLEnd  1.0f SetGLViewport|ClearWithSkybox   UserBackfaceMode"Runtime/GfxDevice/GfxDevice.h Runtime/Camera/CameraUtil.h-$ScalableBufferManager::GetInstance().)Runtime/GfxDevice/ScalableBufferManager.hm_CPUTimePresentCalledm_CPUFrameTimem_CPUTimeFrameCompletem_GPUFrameTime m_HeightScale m_WidthScalem_SyncInterval$Runtime/GfxDevice/FrameTiming.h d<3GetUncheckedRealGfxDevice().GetFrameTimingManager()  (C=Use lightmapColor property (UnityUpgradable) -> lightmapColor$Runtime/Graphics/LightmapData.hllttSetLightProbesResetAndAwakeFromLoaddddlt Use lightmapsMode instead.d4.Use QualitySettings.desiredColorSpace instead.(#Runtime/Graphics/LightmapSettings.hGetLightmapSettings()     1,CalculateInterpolatedLightAndOcclusionProbes GetLightProbePositionsTHasExplicitThis GetBakedCoefficients SetBakedCoefficientsGetLightProbeCountGetTetrahedraSize  '!Use GetInterpolatedProbe instead.((Use bakedProbes instead.0+Runtime/Export/Graphics/Graphics.bindings.hx|||| h  JESetPaperWhiteInNits is deprecated, please use paperWhiteNits instead.O$HDROutputSettingsBindings::GetActiveTHasExplicitThisTThrowsExceptionR'HDROutputSettingsBindings::GetAvailableTHasExplicitThisTThrowsException`5HDROutputSettingsBindings::GetAutomaticHDRTonemappingTHasExplicitThisTThrowsException`5HDROutputSettingsBindings::SetAutomaticHDRTonemappingTHasExplicitThisTThrowsExceptionhZ/HDROutputSettingsBindings::GetDisplayColorGamutTHasExplicitThisTThrowsExceptionW,HDROutputSettingsBindings::GetGraphicsFormatTHasExplicitThisTThrowsExceptionW,HDROutputSettingsBindings::GetPaperWhiteNitsTHasExplicitThisTThrowsException W,HDROutputSettingsBindings::SetPaperWhiteNitsTHasExplicitThisTThrowsExceptione:HDROutputSettingsBindings::GetMaxFullFrameToneMapLuminanceTHasExplicitThisTThrowsException\1HDROutputSettingsBindings::GetMaxToneMapLuminanceTHasExplicitThisTThrowsException\1HDROutputSettingsBindings::GetMinToneMapLuminanceTHasExplicitThisTThrowsException_4HDROutputSettingsBindings::GetHDRModeChangeRequestedTHasExplicitThisTThrowsExceptionZ/HDROutputSettingsBindings::RequestHDRModeChangeTHasExplicitThisTThrowsException|(h((*%Runtime/GfxDevice/HDROutputSettings.hPP PP  P  P PP PP PP PP PP0008844<<@@PP   GetRenderPipelineAssetAt  TGetSkinWeightsTSetSkinWeightsXXGetCurrentIndexSetCurrentIndex GetColorSpace0-'Use GetQualityLevel and SetQualityLevel8 ShadowQuality4<ShadowResolution@ShadowmaskMode LODBiasPAnisotropicTexturesRenderPipeline TXRblendWeights is obsolete. Use skinWeights instead (UnityUpgradable) -> skinWeightsX!QualitySettingsScriptingQualitySettingsNames'"Runtime/Graphics/QualitySettings.hGetQualitySettings()4/RendererScripting::UpdateGIMaterialsForRenderer        | < <   CTName$TrailRendererScripting::GetPositionsTHasExplicitThis CTName$TrailRendererScripting::SetPositionsTHasExplicitThisBTName#TrailRendererScripting::AddPositionTHasExplicitThisCTName$TrailRendererScripting::AddPositionsTHasExplicitThis        VTName7TrailRendererScripting::SetPositionsWithNativeContainerTHasExplicitThis VTName7TrailRendererScripting::GetPositionsWithNativeContainerTHasExplicitThisVTName7TrailRendererScripting::AddPositionsWithNativeContainerTHasExplicitThis B positionCountPositionsCount(((<(% Runtime/Graphics/TrailRenderer.h5/Use startWidth, endWidth or widthCurve instead. 82Use startColor, endColor or colorGradient instead. Use positionCount instead.BTName#LineRendererScripting::GetPositionsTHasExplicitThisBTName#LineRendererScripting::SetPositionsTHasExplicitThisUTName6LineRendererScripting::SetPositionsWithNativeContainerTHasExplicitThisUTName6LineRendererScripting::GetPositionsWithNativeContainerTHasExplicitThis$Runtime/Graphics/LineRenderer.h  ;5Use SetFloat instead (UnityUpgradable) -> SetFloat(*) =7Use SetVector instead (UnityUpgradable) -> SetVector(*)  ;5Use SetColor instead (UnityUpgradable) -> SetColor(*)  =7Use SetMatrix instead (UnityUpgradable) -> SetMatrix(*)  ?9Use SetTexture instead (UnityUpgradable) -> SetTexture(*)   GetFloatFromScript GetVectorFromScript GetColorFromScript GetMatrixFromScript GetTextureFromScriptSetFloatFromScriptSetVectorFromScriptSetColorFromScriptSetMatrixFromScriptSetTextureFromScript 4tSetRenderTextureFromScript LSetBufferFromScript  SetGraphicsBufferFromScript L SetConstantBufferFromScript (#SetConstantGraphicsBufferFromScript  SetFloatArrayFromScript SetVectorArrayFromScript SetMatrixArrayFromScript  GetFloatArrayFromScript GetVectorArrayFromScript GetMatrixArrayFromScript!GetFloatArrayCountFromScript"GetVectorArrayCountFromScript"GetMatrixArrayCountFromScript  ExtractFloatArrayFromScript !ExtractVectorArrayFromScript !ExtractMatrixArrayFromScript ?:ConvertAndCopySHCoefficientArraysToPropertySheetFromScript 50CopyProbeOcclusionArrayToPropertySheetFromScriptDTName&MaterialPropertyBlockScripting::CreateTIsFreeFunctionUTName'MaterialPropertyBlockScripting::DestroyTIsFreeFunctionT IsThreadSafe IsEmpty         L  4t L                           ,'Runtime/Graphics/ShaderScriptBindings.h(#Runtime/Math/SphericalHarmonicsL2.h*%Runtime/Shaders/ShaderPropertySheet.h;TNameRendererScripting::GetBoundsTHasExplicitThisETName&RendererScripting::SetStaticLightmapSTTHasExplicitThis=TNameRendererScripting::GetMaterialTHasExplicitThisCTName$RendererScripting::GetSharedMaterialTHasExplicitThis=TNameRendererScripting::SetMaterialTHasExplicitThis BTName#RendererScripting::GetMaterialArrayTHasExplicitThis HTName)RendererScripting::GetSharedMaterialArrayTHasExplicitThisBTName#RendererScripting::SetMaterialArrayTHasExplicitThis BTName#RendererScripting::SetPropertyBlockTHasExplicitThisBTName#RendererScripting::GetPropertyBlockTHasExplicitThis OTName0RendererScripting::SetPropertyBlockMaterialIndexTHasExplicitThisOTName0RendererScripting::GetPropertyBlockMaterialIndexTHasExplicitThisBTName#RendererScripting::HasPropertyBlockTHasExplicitThisLTName-RendererScripting::GetClosestReflectionProbesTHasExplicitThisIsVisibleInScene     D D $ $   IsPartOfStaticBatch   4GetLightmapIndexInt 4SetLightmapIndexInt 4 GetLightmapST 4 SetLightmapSTGetMaterialArray   4 4 4$Use shadowCastingMode instead.-'Use motionVectorGenerationMode instead."Use lightProbeUsage instead.(((D($(IsDynamicOccludee(StaticBatchRoot(( Runtime/Graphics/Renderer.h  GetFinalAmbientProbe  GetRenderSettings RenderSettingsScriptingWQUse RenderSettings.ambientIntensity instead (UnityUpgradable) -> ambientIntensity UseFogLinearFogStart LinearFogEnd AmbientSkyColorSkyboxMaterial GetRenderSettings()$Runtime/Camera/RenderSettings.h,'Runtime/Graphics/QualitySettingsTypes.hGetBuiltinResource IsSupported#ShaderScripting::EnableKeyword$ShaderScripting::DisableKeyword&!ShaderScripting::IsKeywordEnabled7ShaderScripting::GetRenderQueueTHasExplicitThis T?'ShaderScripting::GetDisableBatchingTypeTHasExplicitThisShaderScripting::TagToIDShaderScripting::IDToTag9TNameShaderScripting::PropertyToIDT IsThreadSafe <TNameShaderScripting::GetPassCountTHasExplicitThis DD DD @TName!ShaderScripting::FindPassTagValueTHasExplicitThis$ShaderScripting::SetGlobalFloat% ShaderScripting::SetGlobalVector% ShaderScripting::SetGlobalMatrix&!ShaderScripting::SetGlobalTexture 4t,'ShaderScripting::SetGlobalRenderTexture% ShaderScripting::SetGlobalBuffer L-(ShaderScripting::SetGlobalConstantBuffer $ShaderScripting::GetGlobalFloat% ShaderScripting::GetGlobalVector% ShaderScripting::GetGlobalMatrix&!ShaderScripting::GetGlobalTexture )$ShaderScripting::SetGlobalFloatArray *%ShaderScripting::SetGlobalVectorArray *%ShaderScripting::SetGlobalMatrixArray )$ShaderScripting::GetGlobalFloatArray*%ShaderScripting::GetGlobalVectorArray*%ShaderScripting::GetGlobalMatrixArray.)ShaderScripting::GetGlobalFloatArrayCount/*ShaderScripting::GetGlobalVectorArrayCount/*ShaderScripting::GetGlobalMatrixArrayCount -(ShaderScripting::ExtractGlobalFloatArray.)ShaderScripting::ExtractGlobalVectorArray.)ShaderScripting::ExtractGlobalMatrixArray     4tL L      % ShaderScripting::GetPropertyName'"ShaderScripting::GetPropertyNameId % ShaderScripting::GetPropertyType,'ShaderScripting::GetPropertyDescription &!ShaderScripting::GetPropertyFlags+&ShaderScripting::GetPropertyAttributes -(ShaderScripting::GetPropertyDefaultValue X1,ShaderScripting::GetPropertyTextureDimension3.ShaderScripting::GetPropertyTextureDefaultName &!ShaderScripting::FindTextureStack        X X  ZTUse Graphics.activeTier instead (UnityUpgradable) -> UnityEngine.Graphics.activeTierMaximumShaderLODGlobalMaximumShaderLOD(T)$Runtime/Shaders/ShaderNameRegistry.h:5Runtime/Shaders/GpuPrograms/ShaderVariantCollection.h#Runtime/Misc/ResourceManager.hlfCreating materials from shader source string will be removed in the future. Use Shader assets instead. (#MaterialScripting::CreateWithShader *%MaterialScripting::CreateWithMaterial(#MaterialScripting::CreateWithString e_Creating materials from shader source string is no longer supported. Use Shader assets instead.  0+GetFirstPropertyNameIdByAttributeFromScriptHasPropertyFromScriptGetActualRenderQueueSetCustomRenderQueueGetCustomRenderQueue  GetShader()->GetPassCount?'MaterialScripting::SetShaderPassEnabledTHasExplicitThis?'MaterialScripting::GetShaderPassEnabledTHasExplicitThis  GetTag   /MaterialScripting::LerpTHasExplicitThis2MaterialScripting::SetPassTHasExplicitThis=%MaterialScripting::CopyPropertiesFromTHasExplicitThis<$MaterialScripting::GetShaderKeywordsTHasExplicitThis<$MaterialScripting::SetShaderKeywordsTHasExplicitThisB*MaterialScripting::GetTexturePropertyNamesTHasExplicitThis D,MaterialScripting::GetTexturePropertyNameIDsTHasExplicitThisJ2MaterialScripting::GetTexturePropertyNamesInternalTHasExplicitThisL4MaterialScripting::GetTexturePropertyNameIDsInternalTHasExplicitThis  ?TName MaterialScripting::SetFloatArrayTHasExplicitThis@TName!MaterialScripting::SetVectorArrayTHasExplicitThis ?TName MaterialScripting::SetColorArrayTHasExplicitThis@TName!MaterialScripting::SetMatrixArrayTHasExplicitThis?TName MaterialScripting::GetFloatArrayTHasExplicitThis@TName!MaterialScripting::GetVectorArrayTHasExplicitThis ?TName MaterialScripting::GetColorArrayTHasExplicitThis@TName!MaterialScripting::GetMatrixArrayTHasExplicitThisDTName%MaterialScripting::GetFloatArrayCountTHasExplicitThisETName&MaterialScripting::GetVectorArrayCountTHasExplicitThisDTName%MaterialScripting::GetColorArrayCountTHasExplicitThisETName&MaterialScripting::GetMatrixArrayCountTHasExplicitThisCTName$MaterialScripting::ExtractFloatArrayTHasExplicitThisDTName%MaterialScripting::ExtractVectorArrayTHasExplicitThis CTName$MaterialScripting::ExtractColorArrayTHasExplicitThisDTName%MaterialScripting::ExtractMatrixArrayTHasExplicitThis'"GetTextureScaleAndOffsetFromScript SetTextureOffsetFromScriptSetTextureScaleFromScript        ((EnableInstancingVariants(Runtime/Shaders/Material.h(#GraphicsBuffer_Bindings::InitBuffer+&GraphicsBuffer_Bindings::DestroyBuffer   0 0 00 `TName.GraphicsBuffer_Bindings::InternalSetNativeDataTHasExplicitThisTThrowsException ZTName(GraphicsBuffer_Bindings::InternalSetDataTHasExplicitThisTThrowsExceptionZTName(GraphicsBuffer_Bindings::InternalGetDataTHasExplicitThisTThrowsExceptionRTName3GraphicsBuffer_Bindings::InternalGetNativeBufferPtrTHasExplicitThis?TName GraphicsBuffer_Bindings::SetNameTHasExplicitThis LL.TName"GraphicsBuffer_Bindings::CopyCount L L 61Runtime/Export/Graphics/GraphicsBuffer.bindings.h% Runtime/Shaders/GraphicsBuffer.h"Runtime/GfxDevice/GfxBuffer.h IsOpen% Runtime/Camera/OcclusionPortal.h#Runtime/Camera/OcclusionArea.hRuntime/Camera/Flare.h  (Runtime/Camera/Projector.h$&!lightmapBakeMode.lightmapBakeType('"lightmapBakeMode.mixedLightingMode% Runtime/Camera/SharedLightData.h          GetShadowType HLight_Bindings::SetShadowTypeTHasExplicitThisTThrowsException9!Light_Bindings::SetShadowStrengthTHasExplicitThis  N#Light_Bindings::SetShadowResolutionTHasExplicitThisTThrowsExceptionV+Light_Bindings::GetLayerShadowCullDistancesTHasExplicitThisTThrowsExceptionV+Light_Bindings::SetLayerShadowCullDistancesTHasExplicitThisTThrowsException  HLight_Bindings::SetRenderModeTHasExplicitThisTThrowsException  8 Light_Bindings::AddCommandBufferTHasExplicitThis h h=%Light_Bindings::AddCommandBufferAsyncTHasExplicitThis  9!Light_Bindings::GetCommandBuffersTHasExplicitThis Light_Bindings::GetLights ( LightType( LightShape((((.(Shadow softness is removed in Unity 5.0+(RLwarning bakedIndex has been removed please use bakingOutput.isBaked instead.1,Use QualitySettings.pixelLightCount instead.@:light.shadowConstantBias was removed, use light.shadowBiasB IndirectArgumentsyEnum member GPUMemory has been deprecated. All compute buffers now follow the behavior previously defined by this member. ,0d_See QualitySettings.names, QualitySettings.SetQualityLevel, and QualitySettings.GetQualityLevel48<@DHLPTpjBlendWeights.OneBone is obsolete. Use SkinWeights.OneBone instead (UnityUpgradable) -> SkinWeights.OneBonesmBlendWeights.TwoBones is obsolete. Use SkinWeights.TwoBones instead (UnityUpgradable) -> SkinWeights.TwoBonesvpBlendWeights.FourBones is obsolete. Use SkinWeights.FourBones instead (UnityUpgradable) -> SkinWeights.FourBonesXRBlendWeights is obsolete. Use SkinWeights instead (UnityUpgradable) -> SkinWeightsX\`dhl.(Enum member Unknown has been deprecated.ptx61NPOTSupport.None does not happen on any platforms|+,-/012345)$Nintendo 3DS is no longer supported.<=>?ABCDEFGHIJsnEnum member TextureFormat.ASTC_RGB_4x4 has been deprecated. Use ASTC_4x4 instead (UnityUpgradable) -> ASTC_4x4snEnum member TextureFormat.ASTC_RGB_5x5 has been deprecated. Use ASTC_5x5 instead (UnityUpgradable) -> ASTC_5x5snEnum member TextureFormat.ASTC_RGB_6x6 has been deprecated. Use ASTC_6x6 instead (UnityUpgradable) -> ASTC_6x6snEnum member TextureFormat.ASTC_RGB_8x8 has been deprecated. Use ASTC_8x8 instead (UnityUpgradable) -> ASTC_8x8ytEnum member TextureFormat.ASTC_RGB_10x10 has been deprecated. Use ASTC_10x10 instead (UnityUpgradable) -> ASTC_10x10ytEnum member TextureFormat.ASTC_RGB_12x12 has been deprecated. Use ASTC_12x12 instead (UnityUpgradable) -> ASTC_12x12toEnum member TextureFormat.ASTC_RGBA_4x4 has been deprecated. Use ASTC_4x4 instead (UnityUpgradable) -> ASTC_4x46toEnum member TextureFormat.ASTC_RGBA_5x5 has been deprecated. Use ASTC_5x5 instead (UnityUpgradable) -> ASTC_5x57toEnum member TextureFormat.ASTC_RGBA_6x6 has been deprecated. Use ASTC_6x6 instead (UnityUpgradable) -> ASTC_6x68toEnum member TextureFormat.ASTC_RGBA_8x8 has been deprecated. Use ASTC_8x8 instead (UnityUpgradable) -> ASTC_8x89zuEnum member TextureFormat.ASTC_RGBA_10x10 has been deprecated. Use ASTC_10x10 instead (UnityUpgradable) -> ASTC_10x10:zuEnum member TextureFormat.ASTC_RGBA_12x12 has been deprecated. Use ASTC_12x12 instead (UnityUpgradable) -> ASTC_12x12;IsFeatureSupported            BoundingBoxSizeCustomBoundingBoxOriginCustom((((((c]Enum member Local has been deprecated. Use TransformZ instead (UnityUpgradable) -> TransformZ ` `  ITName*SkinnedMeshRendererScripting::GetLocalAABBTHasExplicitThis(`( MeshSkinnedMeshMotionVectors0+Runtime/Graphics/Mesh/SkinnedMeshRenderer.hGetSubMeshStartIndex)$Runtime/Graphics/Mesh/MeshRenderer.h'"Runtime/Graphics/LightProbeGroup.h     A,LineUtility_Bindings::GeneratePointsToKeep3DT IsThreadSafeA,LineUtility_Bindings::GeneratePointsToKeep2DT IsThreadSafeE0LineUtility_Bindings::GenerateSimplifiedPoints3DT IsThreadSafeE0LineUtility_Bindings::GenerateSimplifiedPoints2DT IsThreadSafe3.Runtime/Export/Graphics/LineUtility.bindings.h   GetLODCount  1UpdateLODGroupBoundingBoxTHasExplicitThis 'GetLODs_BindingTHasExplicitThis Use SetLODs instead.'SetLODs_BindingTHasExplicitThis% ForceLODLevelTHasExplicitThis(GetLODGroupManager()+&Runtime/Graphics/LOD/LODGroupManager.h&!Runtime/Graphics/LOD/LODUtility.hGetLODGroupManager()$Runtime/Graphics/LOD/LODGroup.hMeshScripting::CreateMesh&!MeshScripting::MeshFromInstanceId   BTName#MeshScripting::SetIndexBufferParamsTHasExplicitThis [TName)MeshScripting::InternalSetIndexBufferDataTHasExplicitThisTThrowsException dTName2MeshScripting::InternalSetIndexBufferDataFromArrayTHasExplicitThisTThrowsException ]TName+MeshScripting::SetVertexBufferParamsFromPtrTHasExplicitThisTThrowsException _TName-MeshScripting::SetVertexBufferParamsFromArrayTHasExplicitThisTThrowsException ITName*MeshScripting::InternalSetVertexBufferDataTHasExplicitThis RTName3MeshScripting::InternalSetVertexBufferDataFromArrayTHasExplicitThis FTName'MeshScripting::GetVertexAttributesAllocTHasExplicitThis FTName'MeshScripting::GetVertexAttributesArrayTHasExplicitThis ETName&MeshScripting::GetVertexAttributesListTHasExplicitThisFTName'MeshScripting::GetVertexAttributesCountTHasExplicitThis ZTName(MeshScripting::GetVertexAttributeByIndexTHasExplicitThisTThrowsException  ;TNameMeshScripting::GetIndexStartTHasExplicitThis;TNameMeshScripting::GetIndexCountTHasExplicitThis?TName MeshScripting::GetTrianglesCountTHasExplicitThis;TNameMeshScripting::GetBaseVertexTHasExplicitThis :TNameMeshScripting::GetTrianglesTHasExplicitThis8TNameMeshScripting::GetIndicesTHasExplicitThis \JTNameSetMeshIndicesFromScriptTHasExplicitThisTThrowsException \OTNameSetMeshIndicesFromNativeArrayTHasExplicitThisTThrowsException ETName&MeshScripting::ExtractTrianglesToArrayTHasExplicitThis GTName(MeshScripting::ExtractTrianglesToArray16THasExplicitThisCTName$MeshScripting::ExtractIndicesToArrayTHasExplicitThisETName&MeshScripting::ExtractIndicesToArray16THasExplicitThis ITName*MeshScripting::PrintErrorCantAccessChannelTHasExplicitThis 8TNameMeshScripting::HasChannelTHasExplicitThis ATName"MeshScripting::GetChannelDimensionTHasExplicitThis >TNameMeshScripting::GetChannelFormatTHasExplicitThis BTName#SetMeshComponentFromArrayFromScriptTHasExplicitThis HTName)SetMeshComponentFromNativeArrayFromScriptTHasExplicitThis BTName#AllocExtractMeshComponentFromScriptTHasExplicitThis =TNameExtractMeshComponentFromScriptTHasExplicitThisBTName#MeshScripting::GetVertexBufferCountTHasExplicitThis FTName'MeshScripting::GetNativeVertexBufferPtrTHasExplicitThisETName&MeshScripting::GetNativeIndexBufferPtrTHasExplicitThis%TNameGetBlendShapeChannelCount>TNameMeshScripting::ClearBlendShapesTHasExplicitThisRTName MeshScripting::GetBlendShapeNameTHasExplicitThisTThrowsException@TName!MeshScripting::GetBlendShapeIndexTHasExplicitThisXTName&MeshScripting::GetBlendShapeFrameCountTHasExplicitThisTThrowsException  YTName'MeshScripting::GetBlendShapeFrameWeightTHasExplicitThisTThrowsException VTName$GetBlendShapeFrameVerticesFromScriptTHasExplicitThisTThrowsException  NTNameAddBlendShapeFrameFromScriptTHasExplicitThisTThrowsExceptionHasBoneWeights <TNameMeshScripting::GetBoneWeightsTHasExplicitThis <TNameMeshScripting::SetBoneWeightsTHasExplicitThis           HTName)MeshScripting::GetAllBoneWeightsArraySizeTHasExplicitThisDTName%MeshScripting::GetAllBoneWeightsArrayTHasExplicitThisDTName%MeshScripting::GetBonesPerVertexArrayTHasExplicitThis  ITName*MeshScripting::ExtractBoneWeightsIntoArrayTHasExplicitThisGTName(MeshScripting::ExtractBindPosesIntoArrayTHasExplicitThis GetIsReadableCanAccessFromScriptGetVertexCountTNameGetSubMeshCount=TNameMeshScripting::SetSubMeshCountTHasExplicitThis  DMeshScripting::SetSubMeshTHasExplicitThisTThrowsException   DMeshScripting::GetSubMeshTHasExplicitThisTThrowsException  X-MeshScripting::SetAllSubMeshesAtOnceFromArrayTHasExplicitThisTThrowsException ^3MeshScripting::SetAllSubMeshesAtOnceFromNativeArrayTHasExplicitThisTThrowsException Clear RecalculateBoundsRecalculateNormalsRecalculateTangents MarkDynamic MarkModifiedUploadMeshData \>TNameMeshScripting::GetPrimitiveTypeTHasExplicitThisRecalculateMeshMetricRecalculateMeshMetrics GetMeshMetric `TNameMeshScripting::CombineMeshesTIsFreeFunctionTThrowsExceptionTHasExplicitThis OptimizeOptimizeIndexBuffers OptimizeReorderVertexBuffer 0 0 0 00000         MeshUpdateFlags.Default   00              0                  000 0   000             0 00            \ \ \ \ \ \0\0\ \ \ \ \ \         0   _p0\        ((BindPosesFromScript((((((/*Runtime/Graphics/Mesh/MeshScriptBindings.h               0      MeshDataBindings          (MeshDataArrayBindings 83MeshScripting::CombineMeshVerticesForStaticBatching 72MeshScripting::CombineMeshIndicesForStaticBatchingIsMeshBatchable)$Runtime/Graphics/Mesh/MeshCombiner.h@;MeshGraphicsTestHelper::InternalEnableComputeBufferBindingsGBMeshGraphicsTestHelper::InternalEnableComputeBufferBindingsSkinned P83MeshGraphicsTestHelper::InternalAssignComputeBuffer P?:MeshGraphicsTestHelper::InternalAssignComputeBufferSkinnedP3.MeshGraphicsTestHelper::InternalSetChannelInfo         GetMipmapCountSetGlobalAnisoLimits XX X t GetWrapModeU t p pGetNpotTexelSize& Use GetNativeTexturePtr instead.GetActiveTextureColorSpace d6UnityEngine.UIElementsModuleUnity.UIElements72GetTextureStreamingManager().GetTotalTextureMemory94GetTextureStreamingManager().GetDesiredTextureMemory83GetTextureStreamingManager().GetTargetTextureMemory94GetTextureStreamingManager().GetCurrentTextureMemory>9GetTextureStreamingManager().GetNonStreamingTextureMemory?:GetTextureStreamingManager().GetStreamingMipmapUploadCount;6GetTextureStreamingManager().GetStreamingRendererCount:5GetTextureStreamingManager().GetStreamingTextureCount=8GetTextureStreamingManager().GetNonStreamingTextureCountE@GetTextureStreamingManager().GetStreamingTexturePendingLoadCountATName2Texture2DScripting::IsCreateTextureThreadedEnabled;TName/Texture2DScripting::EnableCreateTextureThreaded  |  GlobalMasterTextureLimit AnisoLimit(X(t(p(d Runtime/Graphics/Texture.h0+Runtime/Streaming/TextureStreamingManager.h |GetTextureFormatTexture2DScripting::Create  Apply  Resize  SetPixel  GetPixel  GetPixelBilinear CTName$Texture2DScripting::ResizeWithFormatTHasExplicitThis =TNameTexture2DScripting::ReadPixelsTHasExplicitThis <TNameTexture2DScripting::SetPixelsTHasExplicitThis >TNameTexture2DScripting::LoadRawDataTHasExplicitThis  WTName%Texture2DScripting::SetPixelDataArrayTHasExplicitThisTThrowsException RTName Texture2DScripting::SetPixelDataTHasExplicitThisTThrowsException &!Texture2DScripting::GenerateAtlasSTName4GetTextureStreamingManager().GetRequestedMipmapLevelTHasExplicitThisSTName4GetTextureStreamingManager().SetRequestedMipmapLevelTHasExplicitThisQTName2GetTextureStreamingManager().GetMinimumMipmapLevelTHasExplicitThisQTName2GetTextureStreamingManager().SetMinimumMipmapLevelTHasExplicitThisJTName+GetTextureStreamingManager().GetLoadAllMipsTHasExplicitThisJTName+GetTextureStreamingManager().SetLoadAllMipsTHasExplicitThisTTName5GetTextureStreamingManager().GetCalculatedMipmapLevelTHasExplicitThisQTName2GetTextureStreamingManager().GetDesiredMipmapLevelTHasExplicitThisQTName2GetTextureStreamingManager().GetLoadingMipmapLevelTHasExplicitThisPTName1GetTextureStreamingManager().GetLoadedMipmapLevelTHasExplicitThisUTName6GetTextureStreamingManager().ClearRequestedMipmapLevelTHasExplicitThisXTName9GetTextureStreamingManager().IsRequestedMipmapLevelLoadedTHasExplicitThisSTName4GetTextureStreamingManager().ClearMinimumMipmapLevelTHasExplicitThisA)Texture2DScripting::UpdateExternalTextureTHasExplicitThis M"Texture2DScripting::SetAllPixels32THasExplicitThisTThrowsException Q&Texture2DScripting::SetBlockOfPixels32THasExplicitThisTThrowsException =%Texture2DScripting::GetRawTextureDataTHasExplicitThis HTexture2DScripting::GetPixelsTHasExplicitThisTThrowsException  JTexture2DScripting::GetPixels32THasExplicitThisTThrowsException 8 Texture2DScripting::PackTexturesTHasExplicitThis        | |TextureFormat.RGBA32 | | |            0 |        (| builtintex VTOnly,'ENABLE_VIRTUALTEXTURING && UNITY_EDITOR)$Runtime/Graphics/GeneratedTextures.h!Runtime/Graphics/Texture2D.h CubemapScripting::Create 6TNameCubemapScripting::ApplyTHasExplicitThis?'CubemapScripting::UpdateExternalTextureTHasExplicitThis1 FixupEdges MTNameCubemapScripting::GetPixelsTHasExplicitThisTThrowsException  MTNameCubemapScripting::SetPixelsTHasExplicitThisTThrowsException UTName#CubemapScripting::SetPixelDataArrayTHasExplicitThisTThrowsException PTNameCubemapScripting::SetPixelDataTHasExplicitThisTThrowsException    |  | | |  | 00 0  &!Runtime/Graphics/CubemapTexture.hGetTextureLayerCount    $Texture3DScripting::Create$A)Texture3DScripting::UpdateExternalTextureTHasExplicitThis8TNameTexture3DScripting::ApplyTHasExplicitThisOTNameTexture3DScripting::GetPixelsTHasExplicitThisTThrowsExceptionQTNameTexture3DScripting::GetPixels32THasExplicitThisTThrowsExceptionOTNameTexture3DScripting::SetPixelsTHasExplicitThisTThrowsExceptionQTNameTexture3DScripting::SetPixels32THasExplicitThisTThrowsExceptionWTName%Texture3DScripting::SetPixelDataArrayTHasExplicitThisTThrowsExceptionRTName Texture3DScripting::SetPixelDataTHasExplicitThisTThrowsException    | | | |$ $|       !Runtime/Graphics/Texture3D.h"GetAllTextureLayersIdentifier($Texture2DArrayScripting::Create(=TNameTexture2DArrayScripting::ApplyTHasExplicitThis TTName"Texture2DArrayScripting::GetPixelsTHasExplicitThisTThrowsException\TName*Texture2DArrayScripting::SetPixelDataArrayTHasExplicitThisTThrowsExceptionWTName%Texture2DArrayScripting::SetPixelDataTHasExplicitThisTThrowsException VTName$Texture2DArrayScripting::GetPixels32THasExplicitThisTThrowsExceptionTTName"Texture2DArrayScripting::SetPixelsTHasExplicitThisTThrowsExceptionVTName$Texture2DArrayScripting::SetPixels32THasExplicitThisTThrowsException | | 0 0&!Runtime/Graphics/Texture2DArray.h,"CubemapArrayScripting::Create,;TNameCubemapArrayScripting::ApplyTHasExplicitThis RTName CubemapArrayScripting::GetPixelsTHasExplicitThisTThrowsException TTName"CubemapArrayScripting::GetPixels32THasExplicitThisTThrowsException  RTName CubemapArrayScripting::SetPixelsTHasExplicitThisTThrowsException TTName"CubemapArrayScripting::SetPixels32THasExplicitThisTThrowsException  ZTName(CubemapArrayScripting::SetPixelDataArrayTHasExplicitThisTThrowsException UTName#CubemapArrayScripting::SetPixelDataTHasExplicitThisTThrowsException  00 0+&Runtime/Graphics/CubemapArrayTexture.h IsInitialized 0=TNameSparseTextureScripting::CreateTThrowsException ATName"SparseTextureScripting::UpdateTileTHasExplicitThis DTName%SparseTextureScripting::UpdateTileRawTHasExplicitThis |   |% Runtime/Graphics/SparseTexture.h      4RenderTexture::GetActive&!RenderTextureScripting::SetActive4ETName&RenderTextureScripting::GetColorBufferTHasExplicitThisETName&RenderTextureScripting::GetDepthBufferTHasExplicitThisResolveAntiAliasedSurfaceNTName/RenderTextureScripting::SetGlobalShaderPropertyTHasExplicitThis 4#RenderTextureScripting::Create4!RenderTextureSupportsStencil @#SetRenderTextureDescFromScript@ @GetRenderTextureDesc4@94GetRenderBufferManager().GetTextures().GetTempBuffer=8GetRenderBufferManager().GetTextures().ReleaseTempBuffer8 RenderTextureScripting::GetDepthTHasExplicitThis8 RenderTextureScripting::SetDepthTHasExplicitThis     RenderTextureFormat.Default#RenderTextureReadWrite.Default   @  @44!RenderTextureMemoryless.NoneVRTextureUsage.None44 4 4 44444 444C=GetTexelOffset always returns zero now, no point in using it. P @ 4@ ColorFormat MipMap SRGBReadWrite( VRUsage( Memoryless4(@*$Use RenderTexture.dimension instead.=7RenderTexture.enabled is always now, no need to use it.+&Runtime/Graphics/RenderBufferManager.h0TName$CustomRenderTextureScripting::Create TriggerUpdateTriggerInitializationSTName4CustomRenderTextureScripting::GetUpdateZonesInternalTHasExplicitThis 8 8STName4CustomRenderTextureScripting::SetUpdateZonesInternalTHasExplicitThisYTName:CustomRenderTextureScripting::GetDoubleBufferRenderTextureTHasExplicitThis          (((+&Runtime/Graphics/CustomRenderTexture.hX@ @ @     (@(DDᆳᆳ       E  DD$StringToHash128T IsThreadSafeD$Hash128ToStringT IsThreadSafeD3ComputeHash128FromScriptStringT IsThreadSafe D4ComputeHash128FromScriptPointerT IsThreadSafe D2ComputeHash128FromScriptArrayT IsThreadSafeDD D DDD D DD D DDEDD DDD  D 0 0E0   DD  DD      D Runtime/Utilities/Hash128.h.)Runtime/Export/Hashing/Hash128.bindings.hDEDDED DDDED D D  D D D E D D      D`   T                            T          HotReload::Prepare HotReload::Finish  HotReload::CreateEmptyAsset  HotReload::DeserializeAsset   HotReload::RemapInstanceIds     % HotReload::FinalizeAssetCreation   HotReload::GetDependencies #HotReload::GetNullDependenciesHOT_RELOAD_AVAILABLE;THeader-Runtime/Export/HotReload/HotReload.bindings.h`d ` `dd `d+&Runtime/Export/Input/Cursor.bindings.hl      !"#$%&'([\]^_abcefghijklmnopqrstuvwxyz{|}~,-./0123467589;<=>?CDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~ t t                     I(t( {0}{0}: {1}t   (50Runtime/Export/Logging/UnityLogWriter.bindings.h                            (  ColorRGBAfRuntime/Math/Color.h      (0+Runtime/Export/Math/ColorUtility.bindings.h  3TNameGradient_Bindings::InitT IsThreadSafeITNameGradient_Bindings::CleanupT IsThreadSafeTHasExplicitThisJ"Gradient_Bindings::Internal_EqualsT IsThreadSafeTHasExplicitThisJTNameGradient_Bindings::EvaluateT IsThreadSafeTHasExplicitThis GGradient_Bindings::GetColorKeysT IsThreadSafeTHasExplicitThis GGradient_Bindings::SetColorKeysT IsThreadSafeTHasExplicitThis GGradient_Bindings::GetAlphaKeysT IsThreadSafeTHasExplicitThis GGradient_Bindings::SetAlphaKeysT IsThreadSafeTHasExplicitThis   ITNameGradient_Bindings::SetKeysT IsThreadSafeTHasExplicitThis   (((,'Runtime/Export/Math/Gradient.bindings.h m_Data[0] m_Data[1] m_Data[2] m_Data[3] m_Data[4] m_Data[5] m_Data[6] m_Data[7] m_Data[8] m_Data[9] m_Data[10] m_Data[11] m_Data[12] m_Data[13] m_Data[14] m_Data[15]   )MatrixScripting::TRST IsThreadSafe  5 MatrixScripting::Inverse3DAffineT IsThreadSafe-MatrixScripting::InverseT IsThreadSafe/MatrixScripting::TransposeT IsThreadSafe  +MatrixScripting::OrthoT IsThreadSafe  1MatrixScripting::PerspectiveT IsThreadSafe,MatrixScripting::LookAtT IsThreadSafe-MatrixScripting::FrustumT IsThreadSafe                       (((  Matrix4x4f&THeaderRuntime/Math/Matrix4x4.h'7}&  +VectorScripting::SlerpT IsThreadSafe4VectorScripting::SlerpUnclampedT IsThreadSafe4VectorScripting::OrthoNormalizeT IsThreadSafe           Mathf.InfinityTime.deltaTime                    ojUse Vector3.Angle instead. AngleBetween uses radians instead of degrees and was deprecated for this reason(#Use Vector3.ProjectOnPlane instead.  !Use Vector3.forward instead.$THeaderRuntime/Math/Vector3.hRuntime/Math/Vector3.h Vector3f75 )FromToQuaternionSafeT IsThreadSafe  /QuaternionScripting::SlerpT IsThreadSafe8#QuaternionScripting::SlerpUnclampedT IsThreadSafe.QuaternionScripting::LerpT IsThreadSafe7"QuaternionScripting::LerpUnclampedT IsThreadSafe&EulerToQuaternionT IsThreadSafe1QuaternionScripting::ToEulerT IsThreadSafe  5 QuaternionScripting::ToAxisAngleT IsThreadSafe  3QuaternionScripting::AngleAxisT IsThreadSafe Vector3.up6!QuaternionScripting::LookRotationT IsThreadSafe            kfUse Quaternion.Euler instead. This function was deprecated because it uses radians instead of degrees.qlUse Quaternion.eulerAngles instead. This function was deprecated because it uses radians instead of degrees.  qlUse Quaternion.ToAngleAxis instead. This function was deprecated because it uses radians instead of degrees.ojUse Quaternion.AngleAxis instead. This function was deprecated because it uses radians instead of degrees.  niUse Quaternion.AngleAxis instead. This function was deprecated because it uses radians instead of degrees       'THeaderRuntime/Math/Quaternion.hI@5<.eB    1PerlinNoise::NoiseNormalizedT IsThreadSafe                             #Runtime/Math/FloatConversion.h(#Runtime/Math/ColorSpaceConversion.h#Runtime/Utilities/BitUtility.hRuntime/Math/PerlinNoise.h                       Vector2f      (                     Vector4fRuntime/Math/Vector4.h  DestroyPingT IsThreadSafe CreatePing GetIsDone GetIP.)Runtime/Export/Networking/Ping.bindings.h    +&PlayerConnection_Bindings::IsConnected*%PlayerConnection_Bindings::Initialize0+PlayerConnection_Bindings::RegisterInternal2-PlayerConnection_Bindings::UnregisterInternal+&PlayerConnection_Bindings::SendMessage.)PlayerConnection_Bindings::TrySendMessage,'PlayerConnection_Bindings::PollInternal-(PlayerConnection_Bindings::DisconnectAllHCRuntime/Export/PlayerConnection/PlayerConnectionInternal.bindings.h SetInt SetFloat SetString  DeleteAllWithCallback Sync$Runtime/Utilities/PlayerPrefs.h   #GetDrivenPropertyManager()2-Editor/Src/Properties/DrivenPropertyManager.h&T InheritedT AllowMultiple&T InheritedT AllowMultiple/*This field is no longer used for anything.  zuBrightness and exposure parameters are no longer used for anything. Use ColorUsageAttribute(bool showAlpha, bool hdr) d  GetScriptingRand() SetSeed$$$Use Random.Range instead      $$KFDeprecated. Use InitState() function or Random.state property instead.,'Runtime/Export/Random/Random.bindings.h&T InheritedT AllowMultiple   (   -(Resources_Bindings::FindObjectsOfTypeAll!GetScriptMapper().FindShader  Resources_Bindings::Load   Resources_Bindings::LoadAll, *%Resources_Bindings::LoadAsyncInternal(#Scripting::UnloadAssetFromScripting2-Runtime/Export/Resources/Resources.bindings.h*%Runtime/Misc/ResourceManagerUtility.h444        ,, , 4     ,,,   3GetScriptingBuiltinResourceTThrowsException<+&Resources_Bindings::UnloadUnusedAssets +&Resources_Bindings::InstanceIDToObject  /*Resources_Bindings::InstanceIDToObjectList  -<AsyncOperationBindings IsDone GetProgress GetPriority SetPriorityGetAllowSceneActivationSetAllowSceneActivation-< -<72Runtime/Export/Scripting/AsyncOperation.bindings.h"Runtime/Misc/AsyncOperation.h     $ H HH  H   h h   T Inherited      &T AllowMultipleT Inherited T AllowMultipleIsAddedToManager!Runtime/Mono/MonoBehaviour.h7 GetTransformTHasExplicitThisTThrowsException% GetGameObjectTHasExplicitThis    *THasExplicitThisTThrowsException xx0  0   0    0 00      '"SendMessageOptions.RequireReceiver  # SendMessageTHasExplicitThis(BroadcastMessageTHasExplicitThisUnity::Component2-Runtime/Export/Scripting/Component.bindings.h#Coroutine::CleanupCoroutineGCRuntime/Mono/Coroutine.h Y  T Inherited(#GameObjectBindings::CreatePrimitiveZTName(GameObjectBindings::GetComponentFromTypeTHasExplicitThisTThrowsExceptionZTName(GameObjectBindings::GetComponentFastPathTHasExplicitThisTThrowsExceptionTTName5Scripting::GetScriptingWrapperOfComponentOfGameObjectTHasExplicitThis\TName*GameObjectBindings::GetComponentInChildrenTHasExplicitThisTThrowsExceptionZTName(GameObjectBindings::GetComponentInParentTHasExplicitThisTThrowsException  [TName)GameObjectBindings::GetComponentsInternalTHasExplicitThisTThrowsException x]TName+GameObjectBindings::TryGetComponentFromTypeTHasExplicitThisTThrowsException]TName+GameObjectBindings::TryGetComponentFastPathTHasExplicitThisTThrowsException/TNameMonoAddComponentTHasExplicitThis7TNameMonoAddComponentWithTypeTHasExplicitThis8 GameObjectBindings::GetTransformTHasExplicitThisTNameIsActiveTName SetSelfActiveTName IsSelfActivesngameObject.SetActiveRecursively() is obsolete. Use GameObject.SetActive(), which is now inherited by children.*TNameSetActiveRecursivelyDeprecated!TNameGetIsStaticDeprecated!TNameSetIsStaticDeprecatedTNameIsStaticBatchable2GameObjectBindings::GetTagTHasExplicitThis2GameObjectBindings::SetTagTHasExplicitThis=TNameGameObjectBindings::CompareTagTHasExplicitThisHTName)GameObjectBindings::FindGameObjectWithTagTThrowsExceptionITName*GameObjectBindings::FindGameObjectsWithTagTThrowsExceptionETName&Scripting::SendScriptingMessageUpwardsTHasExplicitThis  >TNameScripting::SendScriptingMessageTHasExplicitThisCTName$Scripting::BroadcastScriptingMessageTHasExplicitThis    9TName-GameObjectBindings::Internal_CreateGameObject$TNameGameObjectBindings::Find4GameObjectBindings::GetSceneTHasExplicitThisFTName'GameObjectBindings::GetSceneCullingMaskTHasExplicitThisvqGameObject.active is obsolete. Use GameObject.SetActive(), GameObject.activeSelf or GameObject.activeInHierarchy.3.Runtime/Export/Scripting/GameObject.bindings.h m_Bits LayerToStringGetTagManager() StringToLayer #Runtime/BaseClasses/BitField.hBitFieldstruct BitField;             StartCoroutine_Auto has been deprecated. Use StartCoroutine instead (UnityUpgradable) -> StartCoroutine([mscorlib] System.Collections.IEnumerator)   CancelInvoke IsInvoking  +&Runtime/Scripting/DelayedCallUtility.h   1,NoAllocHelpers_Bindings::Internal_ResizeList2-NoAllocHelpers_Bindings::ExtractArrayFromList72Runtime/Export/Scripting/NoAllocHelpers.bindings.h  (@T AllowMultiple'"Use EditorUtility.SetDirty instead ENABLE_MONO &!Scripting::CreateScriptableObject .)Scripting::CreateScriptableObjectWithType-(Scripting::ResetAndApplyDefaultInstances0+Runtime/Export/Scripting/ScriptingRuntime.h      IE  I#E      @ I !%    ) ("Runtime/Scripting/TextAsset.h ) 59  I M72PlatformDependent/iPhonePlayer/IOSScriptBindings.hM QrlThis overload of the attribute has been deprecated. Use the constructor that takes the version and a boolean T AllowMultipleVThe Object you want to instantiate is null.Instantiate failed because the clone was destroyed during creation. This can happen if DestroyImmediate is called in MonoBehaviour.Awake.                           0.0FVTName%Scripting::DestroyObjectFromScriptingTIsFreeFunctionTThrowsException _TName.Scripting::DestroyObjectFromScriptingImmediateTIsFreeFunctionTThrowsException   1,UnityEngineObjectBindings::FindObjectsOfType;#GetSceneManager().DontDestroyOnLoadTThrowsException   use Object.Destroy instead.2-warning use Object.FindObjectsOfType instead.0+use Resources.FindObjectsOfTypeAll instead.@;UnityEngineObjectBindings::FindObjectsOfTypeIncludingAssets61Please use Resources.FindObjectsOfTypeAll instead     QTName#Object::GetOffsetOfInstanceIdMemberTIsFreeFunctionT IsThreadSafeGTNameCurrentThreadIsMainThreadTIsFreeFunctionT IsThreadSafe CloneObjectInstantiateObject   (#UnityEngineObjectBindings::ToString'"UnityEngineObjectBindings::GetName,'UnityEngineObjectBindings::IsPersistent '"UnityEngineObjectBindings::SetNamefTName8UnityEngineObjectBindings::DoesObjectWithInstanceIDExistTIsFreeFunctionT IsThreadSafe83UnityEngineObjectBindings::FindObjectFromInstanceID72UnityEngineObjectBindings::ForceLoadFromInstanceID    ((#Runtime/SceneManager/SceneManager.h#Runtime/GameCode/CloneObject.h:5Runtime/Export/Scripting/UnityEngineObject.bindings.hT GenerateProxy  Y] a U UUU i aY aYI uqq93This was an internal method which is no longer usedqwqSecurity.PrefetchSocketPolicy is no longer supported, since the Unity Web Player is no longer supported by Unity. 3000    T'"ComputeShader_Bindings::InitBufferL*%ComputeShader_Bindings::DestroyBuffer   T  T T_TName-ComputeShader_Bindings::InternalSetNativeDataTHasExplicitThisTThrowsExceptionYTName'ComputeShader_Bindings::InternalSetDataTHasExplicitThisTThrowsExceptionYTName'ComputeShader_Bindings::InternalGetDataTHasExplicitThisTThrowsException >TNameComputeShader_Bindings::SetNameTHasExplicitThis(T4/Runtime/Export/Shaders/ComputeShader.bindings.hfTName"ComputeShaderScripting::FindKernelTHasExplicitThisTIsFreeFunctionTThrowsException@TName!ComputeShaderScripting::HasKernelTHasExplicitThisFTName'ComputeShaderScripting::SetValueTHasExplicitThisDTName%ComputeShaderScripting::SetValueTHasExplicitThisITName*ComputeShaderScripting::SetValueTHasExplicitThisKTName,ComputeShaderScripting::SetValueTHasExplicitThisFTName'ComputeShaderScripting::SetArrayTHasExplicitThis DTName%ComputeShaderScripting::SetArrayTHasExplicitThisITName*ComputeShaderScripting::SetArrayTHasExplicitThisKTName,ComputeShaderScripting::SetArrayTHasExplicitThis fTName"ComputeShaderScripting::SetTextureTHasExplicitThisTIsFreeFunctionTThrowsException 4tlTName(ComputeShaderScripting::SetRenderTextureTHasExplicitThisTIsFreeFunctionTThrowsExceptionpTName,ComputeShaderScripting::SetTextureFromGlobalTHasExplicitThisTIsFreeFunctionTThrowsException L@TName!ComputeShaderScripting::SetBufferTHasExplicitThis HTName)ComputeShaderScripting::SetConstantBufferTHasExplicitThis    uTName1ComputeShaderScripting::GetKernelThreadGroupSizesTHasExplicitThisTIsFreeFunctionTThrowsExceptionDispatchComputeShader L GTName(ComputeShaderScripting::DispatchIndirectTHasExplicitThis  =%ComputeShaderScripting::EnableKeywordTHasExplicitThis>&ComputeShaderScripting::DisableKeywordTHasExplicitThis@(ComputeShaderScripting::IsKeywordEnabledTHasExplicitThisA)ComputeShaderScripting::GetShaderKeywordsTHasExplicitThisA)ComputeShaderScripting::SetShaderKeywordsTHasExplicitThis     4t  L T IsWarmedUp  ClearVariants WarmupShadersXCreateFromScript \  `dd  `ddd``d ddddd d d  d dd d` Combined Mesh t t      x u yu  uyyu  u     tT,    uut>}} }}      t    | u u     n/axx\\ )|xx systeminfo::GetBatteryLevel!systeminfo::GetBatteryStatus#systeminfo::GetOperatingSystem)$systeminfo::GetOperatingSystemFamily!systeminfo::GetProcessorType)$systeminfo::GetProcessorFrequencyMHz"systeminfo::GetProcessorCount$systeminfo::GetPhysicalMemoryMB*%systeminfo::GetDeviceUniqueIdentifiersysteminfo::GetDeviceNamesysteminfo::GetDeviceModel&!systeminfo::SupportsAccelerometer(#systeminfo::SupportsLocationService"systeminfo::SupportsVibrationsysteminfo::SupportsAudiosysteminfo::GetDeviceType1,ScriptingGraphicsCaps::GetGraphicsMemorySize1,ScriptingGraphicsCaps::GetGraphicsDeviceName3.ScriptingGraphicsCaps::GetGraphicsDeviceVendor/*ScriptingGraphicsCaps::GetGraphicsDeviceID50ScriptingGraphicsCaps::GetGraphicsDeviceVendorID1,ScriptingGraphicsCaps::GetGraphicsDeviceType4/ScriptingGraphicsCaps::GetGraphicsUVStartsAtTop4/ScriptingGraphicsCaps::GetGraphicsDeviceVersion2-ScriptingGraphicsCaps::GetGraphicsShaderLevel4/ScriptingGraphicsCaps::GetGraphicsMultiThreaded50ScriptingGraphicsCaps::GetRenderingThreadingMode83ScriptingGraphicsCaps::HasHiddenSurfaceRemovalOnGPUKFScriptingGraphicsCaps::HasDynamicUniformArrayIndexingInFragmentShaders+&ScriptingGraphicsCaps::SupportsShadows:5ScriptingGraphicsCaps::SupportsRawShadowDepthSamplingSupportsMotionVectors.)ScriptingGraphicsCaps::Supports3DTextures83ScriptingGraphicsCaps::SupportsCompressed3DTextures3.ScriptingGraphicsCaps::Supports2DArrayTextures4/ScriptingGraphicsCaps::Supports3DRenderTextures83ScriptingGraphicsCaps::SupportsCubemapArrayTextures1,ScriptingGraphicsCaps::GetCopyTextureSupport2-ScriptingGraphicsCaps::SupportsComputeShaders3.ScriptingGraphicsCaps::SupportsGeometryShaders72ScriptingGraphicsCaps::SupportsTessellationShadersJEScriptingGraphicsCaps::SupportsRenderTargetArrayIndexFromVertexShader.)ScriptingGraphicsCaps::SupportsInstancing83ScriptingGraphicsCaps::SupportsHardwareQuadTopology50ScriptingGraphicsCaps::Supports32bitsIndexBuffer2-ScriptingGraphicsCaps::SupportsSparseTextures61ScriptingGraphicsCaps::SupportedRenderTargetCount?:ScriptingGraphicsCaps::SupportsSeparatedRenderTargetsBlend;6ScriptingGraphicsCaps::SupportedRandomWriteTargetCount83ScriptingGraphicsCaps::MaxComputeBufferInputsVertex:5ScriptingGraphicsCaps::MaxComputeBufferInputsFragment:5ScriptingGraphicsCaps::MaxComputeBufferInputsGeometry83ScriptingGraphicsCaps::MaxComputeBufferInputsDomain61ScriptingGraphicsCaps::MaxComputeBufferInputsHull94ScriptingGraphicsCaps::MaxComputeBufferInputsCompute83ScriptingGraphicsCaps::SupportsMultisampledTextures?:ScriptingGraphicsCaps::SupportsMultisampled2DArrayTextures:5ScriptingGraphicsCaps::SupportsMultisampleAutoResolve94ScriptingGraphicsCaps::SupportsTextureWrapMirrorOnce/*ScriptingGraphicsCaps::UsesReversedZBuffer,'ScriptingGraphicsCaps::HasRenderTextureAsupportsRenderTextures always returns true, no need to call itD?supportsRenderToCubemap always returns true, no need to call itA supportsGraphicsFence83Runtime/Camera/RenderLoops/MotionVectorRenderLoop.h1,Runtime/Shaders/GraphicsCapsScriptBindings.h61Runtime/Graphics/GraphicsFormatUtility.bindings.h      IsUsingFixedTimeStep CurTime TimeSinceSceneLoad FixedTime UnscaledTimeFixedUnscaledTimeRenderFrameCount RealtimeGetTimeManager() Runtime/Input/TimeManager.h0TouchScreenKeyboard_DestroyT IsThreadSafe    2-TouchScreenKeyboard_InternalConstructorHelper .)TouchScreenKeyboard_IsRequiredToForceOpen$TouchScreenKeyboardType.Default""         GetText SetText IsInputHiddenSetInputHidden IsActive SetActive TouchScreenKeyboard_GetDone'"TouchScreenKeyboard_GetWasCanceled GetKeyboardStatusGetCharacterLimitSetCharacterLimitCanGetSelectionCanSetSelection   GetKeyboardType GetRect IsVisible4/Property done is deprecated, use status instead<7Property wasCanceled is deprecated, use status instead.(((,ENABLE_ONSCREEN_KEYBOARDRectT()ENABLE_ONSCREEN_KEYBOARD% Runtime/Input/KeyboardOnScreen.hFARuntime/Export/TouchScreenKeyboard/TouchScreenKeyboard.bindings.hPLATFORM_ANDROID<7TouchScreenKeyboard_SetAndroidCloseKeyboardOnOutsideTap<7TouchScreenKeyboard_GetAndroidCloseKeyboardOnOutsideTap50Wii U is no longer supported as of Unity 2018.1.?:Runtime/Export/UnityEvent/UnityEventQueueSystem.bindings.h      @ 0  C>revertValues parameter is ignored. Please use Clear() instead.    % UpdateIfTransformDispatchIsDirty         (&!Runtime/Transform/RectTransform.hUI::RectTransform       GetRotationOrderSetRotationOrder ! SetParentTHasExplicitThis  Space.Self      RotateAround    'Internal_LookAtTHasExplicitThis  GetChildrenCount&DetachChildrenTHasExplicitThisMoveAfterSiblingInternal  GetWorldScaleLossy 7Internal_IsChildOrSameTransformTHasExplicitThisicFindChild has been deprecated. Use Find instead (UnityUpgradable) -> Find([mscorlib] System.String)*%warning use Transform.Rotate instead.  GetChildTHasExplicitThisXRwarning use Transform.childCount instead (UnityUpgradable) -> Transform.childCount,GetHierarchyCapacityTHasExplicitThis,SetHierarchyCapacityTHasExplicitThis)GetHierarchyCountTHasExplicitThis2IsNonUniformScaleTransformTHasExplicitThis      (HasChangedDeprecated#Configuration/UnityConfigure.h"Runtime/Transform/Transform.h?:Runtime/Transform/ScriptBindings/TransformScriptBindings.hShouldSupportTiling           TNameGetSpriteBounds (((((+&Runtime/Graphics/Mesh/SpriteRenderer.h  94SpritesBindings::CreateSpriteWithoutTextureScripting "SpritesBindings::CreateSprite GetPixelsToUnitsGetSpriteAtlasTextureScaleGetAlphaTextureGetPivotInPixels    =%SpriteAccessLegacy::GetSpriteVerticesTHasExplicitThis<$SpriteAccessLegacy::GetSpriteIndicesTHasExplicitThis8 SpriteAccessLegacy::GetSpriteUVsTHasExplicitThisGetPhysicsShapePointCount 8 SpritesBindings::GetPhysicsShapeTThrowsException    /*SpritesBindings::OverridePhysicsShapeCount =%SpritesBindings::OverridePhysicsShapeTThrowsException 9!SpritesBindings::OverrideGeometryTHasExplicitThis        (( (% Runtime/Graphics/SpriteUtility.h#Runtime/Graphics/SpriteFrame.h)$Runtime/2D/Common/SpriteDataAccess.h:5Runtime/2D/Common/ScriptBindings/SpritesMarshalling.h   %  q GetPixelSnapSpacingSetPixelSnapSpacing!UnityEngine.Experimental.U2D&!Runtime/2D/Common/PixelSnapping.h name position rotation length parentId.)Runtime/2D/Common/SpriteDataMarshalling.h ScriptingSpriteBone buffer count offset stride( ,   , ,  ( ( (  HasChannel,,  ,  , ,     -< -<,-<-<-<-< -<-<-<-<-<-< -< -<< GetSpriteAtlasManager()0+Runtime/2D/SpriteAtlas/SpriteAtlasManager.h)$Runtime/2D/SpriteAtlas/SpriteAtlas.h IsVariant    2THeader$Runtime/2D/SpriteAtlas/SpriteAtlas.h@3TNameprofiler_is_availableTIsFreeFunctionBTName$ProfilerBindings::IsBinaryLogEnabledTIsFreeFunctionCTName%ProfilerBindings::SetBinaryLogEnabledTIsFreeFunction@TName"ProfilerBindings::GetMaxUsedMemoryTIsFreeFunction@TName"ProfilerBindings::SetMaxUsedMemoryTIsFreeFunctionATNameprofiler_is_enabledTIsFreeFunctionT IsThreadSafeBTName$ProfilerBindings::SetProfilerEnabledTIsFreeFunctionSTName5ProfilerBindings::IsAllocationCallstackCaptureEnabledTIsFreeFunctionTTName6ProfilerBindings::SetAllocationCallstackCaptureEnabledTIsFreeFunction@profiler_set_area_enabled @profiler_is_area_enabled4/Modules/ProfilerEditor/Public/ProfilerSession.h$ENABLE_PROFILER && UNITY_EDITORTName LoadFromFile+"profiling::GetProfilerSessionPtr()TTName&ProfilerBindings::BeginThreadProfilingTIsFreeFunctionT IsThreadSafe KTNameProfilerBindings::BeginSampleTIsFreeFunctionT IsThreadSafeITNameProfilerBindings::EndSampleTIsFreeFunctionT IsThreadSafe -TNameGetUsedHeapSizeTIsFreeFunction xsGetRuntimeMemorySize has been deprecated since it is limited to 2GB. Please use GetRuntimeMemorySizeLong() instead.  HTName*ProfilerBindings::GetRuntimeMemorySizeLongTIsFreeFunctionniGetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.8TNamescripting_gc_get_heap_sizeTIsFreeFunctionniGetMonoUsedSize has been deprecated since it is limited to 4GB. Please use GetMonoUsedSizeLong() instead.8TNamescripting_gc_get_used_sizeTIsFreeFunction GetMemoryManager()ENABLE_MEMORY_MANAGER~yGetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.#TNameGetTotalAllocatedMemoryGetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.(TNameGetTotalUnusedReservedMemory|wGetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead."TNameGetTotalReservedMemory   %TNameGetTotalFragmentationInfo(TNameGetRegisteredGFXDriverMemory   aTName3ProfilerBindings::Internal_EmitGlobalMetaData_ArrayTIsFreeFunctionT IsThreadSafe bTName4ProfilerBindings::Internal_EmitGlobalMetaData_NativeTIsFreeFunctionT IsThreadSafeProfilerBindingsNImaxNumberOfSamplesPerFrame has been depricated. Use maxUsedMemory instead fausedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.83Runtime/Profiler/ScriptBindings/Profiler.bindings.h(#Runtime/Utilities/MemoryUtilities.h UnityEngine&!Runtime/Allocator/MemoryManager.h Runtime/Profiler/Profiler.h,'Runtime/ScriptingBackend/ScriptingApi.hHHHCTName%ProfilerBindings::GetRecorderInternalTIsFreeFunctionUTName'ProfilerBindings::DisposeNativeRecorderTIsFreeFunctionT IsThreadSafe83Runtime/Profiler/ScriptBindings/Recorder.bindings.h Runtime/Profiler/Recorder.hL HLL #TNameGetNameT IsThreadSafeBTName$ProfilerBindings::GetSamplerInternalTIsFreeFunctionGTName)ProfilerBindings::GetSamplerNamesInternalTIsFreeFunction72Runtime/Profiler/ScriptBindings/Sampler.bindings.hRuntime/Profiler/Marker.hPPPnTName-ProfilerBindings::CreateCustomSamplerInternalTIsFreeFunctionTThrowsExceptionT IsThreadSafeSTName%ProfilerBindings::CustomSampler_BeginTIsFreeFunctionT IsThreadSafe]TName/ProfilerBindings::CustomSampler_BeginWithObjectTIsFreeFunctionT IsThreadSafeQTName#ProfilerBindings::CustomSampler_EndTIsFreeFunctionT IsThreadSafe  |(X T -\   TTT T T T-\-\-\-\ -\ -\ StartOperation6-profiling::memory::GetMemorySnapshotManager()XTX  X \ E TT  |50Modules/Profiler/Runtime/MemorySnapshotManager.h xYTUnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1lX|XX|X |lt%pxxx pp xeTName$TransformAccessBindings::GetPositionT IsThreadSafeTIsFreeFunctionTThrowsExceptioneTName$TransformAccessBindings::SetPositionT IsThreadSafeTIsFreeFunctionTThrowsException xeTName$TransformAccessBindings::GetRotationT IsThreadSafeTIsFreeFunctionTThrowsExceptioneTName$TransformAccessBindings::SetRotationT IsThreadSafeTIsFreeFunctionTThrowsExceptionjTName)TransformAccessBindings::GetLocalPositionT IsThreadSafeTIsFreeFunctionTThrowsExceptionjTName)TransformAccessBindings::SetLocalPositionT IsThreadSafeTIsFreeFunctionTThrowsExceptionjTName)TransformAccessBindings::GetLocalRotationT IsThreadSafeTIsFreeFunctionTThrowsExceptionjTName)TransformAccessBindings::SetLocalRotationT IsThreadSafeTIsFreeFunctionTThrowsExceptiongTName&TransformAccessBindings::GetLocalScaleT IsThreadSafeTIsFreeFunctionTThrowsExceptiongTName&TransformAccessBindings::SetLocalScaleT IsThreadSafeTIsFreeFunctionTThrowsException xoTName.TransformAccessBindings::GetLocalToWorldMatrixT IsThreadSafeTIsFreeFunctionTThrowsExceptionoTName.TransformAccessBindings::GetWorldToLocalMatrixT IsThreadSafeTIsFreeFunctionTThrowsException@;Runtime/Transform/ScriptBindings/TransformAccess.bindings.h  | BTName$TransformAccessArrayBindings::CreateTIsFreeFunction9TNameDestroyTransformAccessArrayTIsFreeFunctionITName+TransformAccessArrayBindings::SetTransformsTIsFreeFunctionHTName*TransformAccessArrayBindings::AddTransformTIsFreeFunction_TName.TransformAccessArrayBindings::RemoveAtSwapBackTIsFreeFunctionTThrowsExceptionwTName6TransformAccessArrayBindings::GetSortedTransformAccessT IsThreadSafeTIsFreeFunctionTThrowsExceptionsTName2TransformAccessArrayBindings::GetSortedToUserIndexT IsThreadSafeTIsFreeFunctionTThrowsExceptionETName'TransformAccessArrayBindings::GetLengthTIsFreeFunctionGTName)TransformAccessArrayBindings::GetCapacityTIsFreeFunctionGTName)TransformAccessArrayBindings::SetCapacityTIsFreeFunction[TName*TransformAccessArrayBindings::GetTransformTIsFreeFunctionTThrowsException[TName*TransformAccessArrayBindings::SetTransformTIsFreeFunctionTThrowsException(THeader;Runtime/Transform/ScriptBindings/TransformAccess.bindings.hTU}UnityEngine.Bindings.CodegenOptions, UnityEngine.SharedInternalsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=nullCodegenOptionsB=PlatformDependent/WinPlayer/Bindings/CrashReportingBindings.h4/PlatformDependent/Win/Bindings/SpeechBindings.h                                         (        (UnityEngine.XR.WSA.WebCam    GetSupportedResolutions:5(PLATFORM_WIN || PLATFORM_WINRT) && !PLATFORM_XBOXONE Instantiate (StartPhotoMode   StopPhotoMode  CapturePhotoToDisk  CapturePhotoToMemory ,'GetUnsafePointerToVideoDeviceController DisposeDisposeThreaded (  PhotoCapture0+PlatformDependent/Win/Webcam/PhotoCapture.h         3!PLATFORM_WIN && !PLATFORM_XBOXONE Matrix4x4f()GetCameraToWorld    UploadImageDataToTexture CopyRawImageDataIntoBuffer(50PlatformDependent/Win/Webcam/PhotoCaptureFrame.h       (#GetSupportedFrameRatesForResolution9!VideoCaptureBindings::IsRecordingTHasExplicitThis ( <$VideoCaptureBindings::StartVideoModeTHasExplicitThis  ;#VideoCaptureBindings::StopVideoModeTHasExplicitThis  G/VideoCaptureBindings::StartRecordingVideoToDiskTHasExplicitThis  F.VideoCaptureBindings::StopRecordingVideoToDiskTHasExplicitThis U=VideoCaptureBindings::GetUnsafePointerToVideoDeviceControllerTHasExplicitThis5VideoCaptureBindings::DisposeTHasExplicitThis=%VideoCaptureBindings::DisposeThreadedTHasExplicitThis ( VideoCaptureBindings83PlatformDependent/Win/Webcam/VideoCaptureBindings.h       GetWebCamMode WebCam::GetInstance()*%PlatformDependent/Win/Webcam/WebCam.h  u   u     4/PlatformDependent/Win/Webcam/CameraParameters.h, uu  0  objectArgument#objectArgumentAssemblyTypeName intArgument floatArgumentstringArgument    5  lll l l 5 ttttDt t t |||| H | | |  # L    ) P     T  X instance methodName mode8 arguments enabled m_Enabled0 0 08 8X X X <00T TTT <h    <         < 8   (0(8(X \ m_Listeners\\ \ \ \ \                    \\   }\\<}\ dh << < << < <d`m_PersistentListeners   <    \ 00  0 \   \\ X < <         <<l <@@< x <t <D@<  <| <H@<  <  <L@<  <" <P@<&T AllowMultipleT Inherited        %  A !%A  !%  A  3 )))  ) )  ----- - -GetIncrementalEnabled CollectIncrementalWrapper)$Runtime/Scripting/GarbageCollector.hT Inherited T AllowMultipleT AllowMultiple  SceneBindings    (1,Runtime/Export/SceneManager/Scene.bindings.h < < <SceneManagerBindings83Runtime/Export/SceneManager/SceneManager.bindings.h  < < < | t | GetSceneCountGetSceneManager()   <<  <#||| | ||tttt t t#||| | || gbUse SceneManager.sceneCount and SceneManager.GetSceneAt(int index) to loop the all scenes instead.LoadSceneMode.Single  < < < < <Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.< < <    <       ((SceneUtilityBindings83Runtime/Export/SceneManager/SceneUtility.bindings.h 'THeaderRuntime/Misc/PlayerLoop.h&!UnityEngine.Experimental.LowLevel    (#UnityEngine.Experimental.PlayerLoopPlayerUpdateTime player loop component has been moved to its own category called TimeUpdate. (UnityUpgradable) -> UnityEngine.PlayerLoop.TimeUpdate/WaitForLastPresentationAndUpdateTime~TangoUpdate has been deprecated. Use ARCoreUpdate instead (UnityUpgradable) -> UnityEngine.PlayerLoop.EarlyUpdate/ARCoreUpdate(94UnityEngine.Experimental.Networking.PlayerConnection ((( t0 t  H8888 8 < uT Tx0@ }}txDt0t0  8 T 0 TPXT0TTu TT\Tx0uT x0 `TL (lH -xxxxx-xx/*Runtime/Graphics/AsyncGPUReadbackManaged.h|| | |  xxxL-xxL-xx-xx-xx-xxx|-xx-x x-x x|-x x-x |xxxL-xxL-xx-xx-xx-xx|-xx-x# x|-x# x-xx L-xx L-xx -xx -xx -xx |-xx -x# x |-x# x -x xL| RequestxL| x|x| x|x| x| x|L|xL|x|x|x|x|x |x |x/&AsyncGPUReadbackManager::GetInstance()`ZGPUFence has been deprecated. Use GraphicsFence instead (UnityUpgradable) -> GraphicsFencePIX::BeginGPUCapturePIX::EndGPUCapturePIX::IsAttachedVPShaderHardwareTier was renamed to GraphicsTier (UnityUpgradable) -> GraphicsTier'"UnityEngine.Experimental.Rendering   rmVertexLMRGBM PassType is obsolete. Please use VertexLM PassType together with DecodeLightmap shader function.1,OpenGL2 is no longer supported in Unity 5.5+72Direct3D 9 is no longer supported in Unity 2017.2+-(PS3 is no longer supported in Unity 5.5+1,Xbox360 is no longer supported in Unity 5.5+2-PVita is no longer supported as of Unity 2018;6PlayStationMobile is no longer supported in Unity 5.3+50Nintendo 3DS support is unavailable since 2018.1 \ \ \(\      ((       PP               ((((($(,08<DHLPT\`dKhlptx|/*GPUFenceInternals::HasFencePassed_Internal(#GPUFenceInternals::GetVersionNumber Runtime/Graphics/GPUFence.hT PP-(GetAllConfiguredRenderPipelinesForScript    HLSetShaderModeScriptLHGetShaderModeScript HSetCustomShaderScriptHGetCustomShaderScriptTCurrentRenderPipelineDefaultRenderPipeline &!Runtime/Camera/GraphicsSettings.hGetGraphicsSettings()  $AddWaitAllAsyncReadbackRequests L-x -x L-x -x -x -x |-x -x -x |-x -x|0L-x0L-x0-x0-x0-x0-x0|-x0-x0 -x!0 |-x!0 -x0 L-x0 L-x0 -x0 -x0 -x0 -x0 |-x0 -x0  -x!0  |-x!0  -x L-x|AddRequestAsyncReadback L-x| -x| -x| -x| -x| -x| -x| -x|AddSetInvertCulling lU=RenderingCommandBuffer_Bindings::Internal_SetSinglePassStereoTHasExplicitThis0+RenderingCommandBuffer_Bindings::InitBuffer P8RenderingCommandBuffer_Bindings::CreateGPUFence_InternalTHasExplicitThis P8RenderingCommandBuffer_Bindings::WaitOnGPUFence_InternalTHasExplicitThisV.RenderingCommandBuffer_Bindings::ReleaseBufferTHasExplicitThisT IsThreadSafe P M5RenderingCommandBuffer_Bindings::SetComputeFloatParamTHasExplicitThis PK3RenderingCommandBuffer_Bindings::SetComputeIntParamTHasExplicitThis PN6RenderingCommandBuffer_Bindings::SetComputeVectorParamTHasExplicitThis PS;RenderingCommandBuffer_Bindings::SetComputeVectorArrayParamTHasExplicitThis PN6RenderingCommandBuffer_Bindings::SetComputeMatrixParamTHasExplicitThis PS;RenderingCommandBuffer_Bindings::SetComputeMatrixArrayParamTHasExplicitThis P R:RenderingCommandBuffer_Bindings::Internal_SetComputeFloatsTHasExplicitThis PP8RenderingCommandBuffer_Bindings::Internal_SetComputeIntsTHasExplicitThis PtX@RenderingCommandBuffer_Bindings::Internal_SetComputeTextureParamTHasExplicitThis PLN6RenderingCommandBuffer_Bindings::SetComputeBufferParamTHasExplicitThis PV>RenderingCommandBuffer_Bindings::SetComputeGraphicsBufferParamTHasExplicitThis PLV>RenderingCommandBuffer_Bindings::SetComputeConstantBufferParamTHasExplicitThis P Pd9RenderingCommandBuffer_Bindings::Internal_DispatchComputeTHasExplicitThisTThrowsException PL lARenderingCommandBuffer_Bindings::Internal_DispatchComputeIndirectTHasExplicitThisTThrowsException P LZBRenderingCommandBuffer_Bindings::Internal_SetRayTracingBufferParamTHasExplicitThis LbJRenderingCommandBuffer_Bindings::Internal_SetRayTracingConstantBufferParamTHasExplicitThis  [CRenderingCommandBuffer_Bindings::Internal_SetRayTracingTextureParamTHasExplicitThis  YARenderingCommandBuffer_Bindings::Internal_SetRayTracingFloatParamTHasExplicitThis W?RenderingCommandBuffer_Bindings::Internal_SetRayTracingIntParamTHasExplicitThis ZBRenderingCommandBuffer_Bindings::Internal_SetRayTracingVectorParamTHasExplicitThis _GRenderingCommandBuffer_Bindings::Internal_SetRayTracingVectorArrayParamTHasExplicitThis ZBRenderingCommandBuffer_Bindings::Internal_SetRayTracingMatrixParamTHasExplicitThis _GRenderingCommandBuffer_Bindings::Internal_SetRayTracingMatrixArrayParamTHasExplicitThis  U=RenderingCommandBuffer_Bindings::Internal_SetRayTracingFloatsTHasExplicitThis S;RenderingCommandBuffer_Bindings::Internal_SetRayTracingIntsTHasExplicitThis fNRenderingCommandBuffer_Bindings::Internal_BuildRayTracingAccelerationStructureTHasExplicitThis dLRenderingCommandBuffer_Bindings::Internal_SetRayTracingAccelerationStructureTHasExplicitThis AddSetRayTracingShaderPass  |a6RenderingCommandBuffer_Bindings::Internal_DispatchRaysTHasExplicitThisTThrowsExceptionAddGenerateMips 44!AddResolveAntiAliasedSurface LL AddCopyCounterValue L L   GetBufferSize ClearCommands J2RenderingCommandBuffer_Bindings::Internal_DrawMeshTHasExplicitThis AddDrawRenderer   \AddDrawProcedural \AddDrawProceduralIndexed \LX@RenderingCommandBuffer_Bindings::Internal_DrawProceduralIndirectTHasExplicitThis \L_GRenderingCommandBuffer_Bindings::Internal_DrawProceduralIndexedIndirectTHasExplicitThis \ \ S;RenderingCommandBuffer_Bindings::Internal_DrawMeshInstancedTHasExplicitThis ]ERenderingCommandBuffer_Bindings::Internal_DrawMeshInstancedProceduralTHasExplicitThis L[CRenderingCommandBuffer_Bindings::Internal_DrawMeshInstancedIndirectTHasExplicitThis S;RenderingCommandBuffer_Bindings::Internal_DrawOcclusionMeshTHasExplicitThis h=RenderingCommandBuffer_Bindings::SetRandomWriteTarget_TextureTHasExplicitThisTThrowsException LgRenderingCommandBuffer_Bindings::ValidateAgainstExecutionFlagsTHasExplicitThisTThrowsException TRenderingCommandBuffer_Bindings::IssuePluginCustomBlitInternalTHasExplicitThis  _GRenderingCommandBuffer_Bindings::IssuePluginCustomTextureUpdateInternalTHasExplicitThis LP8RenderingCommandBuffer_Bindings::SetGlobalConstantBufferTHasExplicitThis M5RenderingCommandBuffer_Bindings::IncrementUpdateCountTHasExplicitThisN6RenderingCommandBuffer_Bindings::SetInstanceMultiplierTHasExplicitThis                    ProcessVTFeedback L0L0L L0L0L LuTNameCRenderingCommandBuffer_Bindings::InternalSetComputeBufferNativeDataTHasExplicitThisTThrowsException LoTName=RenderingCommandBuffer_Bindings::InternalSetComputeBufferDataTHasExplicitThisTThrowsException L dTNameERenderingCommandBuffer_Bindings::InternalSetComputeBufferCounterValueTHasExplicitThis       P  P P P P P P P P P P P Pt Pt PL P PL P   L L                \ \ \ \ \L \L \L \L \ \ \ \   L L                 t t L  @     Use IssuePluginCustomTextureUpdateV2 to register TextureUpdate callbacks instead. Callbacks will be passed event IDs kUnityRenderingExtEventUpdateTextureBeginV2 or kUnityRenderingExtEventUpdateTextureEndV2, and data parameter of type UnityRenderingExtTextureUpdateParamsV2. CommandBuffer.CreateGPUFence has been deprecated. Use CreateGraphicsFence instead (UnityUpgradable) -> CreateAsyncGraphicsFence(*) CommandBuffer.CreateGPUFence has been deprecated. Use CreateGraphicsFence instead (UnityUpgradable) -> CreateAsyncGraphicsFence() CommandBuffer.WaitOnGPUFence has been deprecated. 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